Stingray + Arduino
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Hi everyone,
I'm working on a POC to test how Stingray would be able to be used to create interactive visual expiriences and in order to do so I'm using Arduino to gather the sensors inputs and drive the actuators but now I need to interface Arduino from Stingray to be able to make the visual output interactive with the Arduino sensors. I've done some exploration and I haven't be able to do it. I would need some help with the following questions:
1. Is there a way to access the serial port using Stingray Lua SDK?
2. If there is not, it seems there are a couple open source Lua libraries out there but all require compiling it manually. Would it be possible to get some help on how to add an external Lua module or library to the existing Stingray Luda SDK to be able to use it during the game execution?
3. If connecting with the serial port is complicated, does Stingray provides any solution like the Maya command port? Is there a way to open a socket in Stingray using the Lua SDK and keep it open during and listening so I can send the info from Arduino via TCP/IP or so?
Thanks,
Alberto