OculusPlugin Failure

OculusPlugin Failure

Anonymous
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Message 1 of 4

OculusPlugin Failure

Anonymous
Not applicable

I am trying to test my level with the Oculus Touch. Immediately after launching the Test Level, I receive the error:

 

Test Engine / OculusPlugin: Failed submitting frame to HMD [NULL texture provided to overLayerType_EyeFov. Disabling Layer 0]

 

The Test level runs on the computer, but it is not communicating with the Oculus. Any ideas on what I should try/do to solve this problem?

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dan.matlack
Alumni
Alumni

Do you have all the oculus updates? Are your drivers up to date for graphics? What version of Stingray are you using?

______________________________________
Dan Matlack
Senior Content Manager || Games Solutions
Autodesk, Inc.
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Anonymous
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Any more word on this? I am having the same problem. New Oculus, new computer and new stingray download.

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jeff
Collaborator
Collaborator

Do you have on-board graphics in addition to the video card driving the Oculus? If so, the problem might be solved by disabling your on-board graphics: boot and run everything from the add-in card. That's what got me working, anyway. I did notice that other game engines were not as fussy, at least on my system.

 

Max since 1992 (3d Studio) · Win 10-64 · Wintel workstation · 64 GB RAM · nVidia Quadro RTX 4000 · BB render garden via Deadline
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