Hi!
I have for some time tried to figure out how to trigger an animation in interactive for HTC Vive.
I managed to trigger door open/close with the controller trigger. But my scene has several doors and this makes all open at the same time. I want to be able to touch the door i want to open with the controller.
I read the forums up and down, and i see this is a frequently asked question (so im sorry to ask this again:D) but there are no tutorials made for the whole flow. Only in game play with a character, wich is not i VR.. I understand that in VR there are no physical objects, just a empty cam if you understand. So how to set up the level flow/unit flow etc is my question?
I tried all different shape templates to trigger it, tried import box for collision from 3ds max, made a trigger box in interactive, but with no result.
If anyone made this work, do you have a tutorial for it? Or detailed info?