Here is a list of the Learning Resources I found concerning Autodesk Smoke but are also graduating on to Autodesk Flame.
Please note that the views, opinions and thoughts expressed in the 3rd party training do not reflect the views of Autodesk.
If there any resources that need to be listed here, please let me know and I'll amend them to the list.
Regards
Grant
Hi Grant,
Thanks for this list.
Perhaps you should add a link to the Area Masterclasses page as well - I just checked it today and there is some new material on there - Brian's video on using VideoCopilot's Element3D models inside Smoke should be a big hit!
Didn't know that was released... yea!
Hi Grant,
Thanks for adding the link.
I mentioned Brian's class as it was the newest one at that point and Element seems to be super popular with the AE corwd. I've watched all the Smoke Masterclasses and they're all fantastic. Btw, I don't know if you've seen Pant's Rubiks Cube lesson, but I found the Audio levels were really low at various points. If anyone else feels the same way, perhaps someone can get a message across to him about speaking louder or something.
I also find some of the classes on the AU page that one can access through the main Autodesk website very enlightening - the ones where guys breakdown their workflow on various jobs. As someone who's no longer associated with a big facility with it's dedicated 3D departments etc, might I suggest that some future training is focused on actual vfx so that new users understand the big picture?
I was watching the IBC Max demo stream and the artist showed off a shot with a couple in a restroom and the walls started crumbling around them and it was cool as hell. As someone who's background is offline, I'm used to cutting performace on a spot like that, sending it across to 3D and then they send off the finished effect to the online room where it's all put together. I'd venture that a lot of new users may have the same gaps in their knowledge/experience. The thing that struck me while watching the demo, was that the process of actually pulling off that effect wasn't that complicated. Smoke has all these great tools, but you also need to know how to best utilize them in a practical way, and how they work with other applications - especially your 3D apps as they are what pretty much everyone uses. If your research indicates that you have enough first time Smoke users who are independent users as opposed to editors/compositors in a facility, perhaps that might be worthwhile?
Basically more along the lines of this one you guys have already done:
http://area.autodesk.com/blogs/louis/nab_2011_3ds_max_smoke_demo_in_depth_follow_up
This is just a suggestion, it may not fit into your plans for future training, and I know you have a lot of cool stuff planned, but I thought I'd offer it as something to consider. I was watching this presentation by Anthony Scott Brown (what can i say, I've been sick and have spent the last 3 days watching tutorials and catching up on Breaking Bad) and I was struck by both the quality of the work and how straightforward he made it sound. Granted it's a 3D app, and one made by a competitor, but it was interesting nonetheless.
Whew, it's been a long post. Apologies if this is not the thread for it.
And don't forget onsite training with the DKU team 🙂
Thanks Jeff,
I am already aware of the online materials - what i really want is some kind of classroom teaching, whether its in a group or one to one I don't mind.
I find with online material its usually useful, eventually, but you have to wade through an awful lot of it in the hope of getting the solution you need.
With actually contact with someone who knows the software, you can ask specifics and be shown relevant answers.
As for cost - obviously its a factor, but then so is getting up to speed as quick as possible.
regards
Adam
Hi,
There is currently no Autodesk certification programme for Smoke trainers.
Please contact your local Autodesk office to see if anything is being offer locally to assist you.
Regards
Grant
Hi Grant - it seems this post is still being visited, so maybe your list at the top of the page could be updated to include links to the Logik forum, Logik Live and discord channels. I know they are flamecentric, but a lot of Smoke techniques are the same as for Flame.
Adam
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