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Hi, I've tried to use a subdivide strategy for constructing a T-spline mesh (to become brep surface) that approximates an STL mesh. That led me to discover the following problem: when you subdivide next to the outer edge you'll likely end with unexpected folds. I've come to the conclusion that the tangency handles of the verts along the edge loop are not updated, see below. This holds for other elementary operations as well. But why not? Keeping the same tangency handles for the smaller face makes little sense (if that's what's going on...).
/dh
Solved! Go to Solution.