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Problems installing Scaleform Mobile SDK 4.2 Trial

Problems installing Scaleform Mobile SDK 4.2 Trial

Anonymous
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Problems installing Scaleform Mobile SDK 4.2 Trial

Anonymous
Not applicable

I'm new to Scaleform (just heard of it) but I'm interested in porting a Flash/AIR game to Windows Phone/Store.

 

I downloaded and installed the Mobile SDK for Windows Store however no entries are created in the Start Menu. After installation a Getting Started window appears but if I try to launch any demo I get an error in GFxMediaPlayer.exe - "The application was unable to start correctly (0xc000007b)"

 

The SDK is installed on C:\Program Files (x86)\Autodesk\Scaleform\GFx SDK 4.2_Mobile_SDK. 

 

Exporter.exe reports that the license is not found (I put the license code I got by email in a file called sf_license.txt in C:\Program Files (x86)\Autodesk\Scaleform\GFx SDK 4.2_Mobile_SDK\Bin

 

The GFXSDK env. variable was not set so I set it myself to the path above....

 

What am doing wrong?

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RichMC
Alumni
Alumni

Greetings, I have forwarded your post and am awaiting reply.

Richard Mc
Autodesk Gameware
Scaleform Division
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Message 3 of 4

Anonymous
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Did you receive any reply? Got the same problem here

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Message 4 of 4

adjm
Alumni
Alumni
Accepted solution

Hi Guys,

 

The Scaleform 4.4 Mobile SDK was released which adds a lot of great fixes, moves everybody to the latest Scaleform 4.4 codebase, and adds 64-bit Support for iOS:

 

http://forums.autodesk.com/t5/scaleform-mobile-development/scaleform-4-4-mobile-sdk-has-been-release...

 

Please try updating to this version if you haven't already and let us know if you continue to have issues.

 

Thanks,

 

Jeremy

Scaleform Support

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