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Hello,
I'm trying to find out what the best way to model a concrete masonry unit (CMU) wall in Revit Structure is. I'm intersted in modelling in order to obtain wall area, so it's not really relevant to me whether I'm able to model the individual CMUs or just do a solid wall.
For the moment I've been using regular old walls, and to distinguish them in my schedules I simply create a family type that suits my needs, e.g. 150mm CMU wall, 200mm CMU wall, etc. The annoying part is that most of these walls have a beam that rides on top. When I put the beam on top, using the top floor level as a guide, the walls cut the beam and the beam disappears. And my schedule gets messed up because the beam volume isn't reported, and instead I get more masonry area reported.
I have to go to a 3D view, and change the join order beam by beam so the beam cuts the wall. In large projects where there's a lot of intersecting walls, that takes a bit of time.
Is that how you do CMU walls, or is there a better way that doesn't require so much correcting? Is there a way that you can change the default join order, so that beams by default cut the walls and not the other way around?
Solved! Go to Solution.