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All,
I'm slowly going crazy attempting to get this camera FoV family to tick all of the boxes I'm trying to hit:
- Driving FoV width and target distance parametrically, up to and including 180- and 360-degree FoV - achieved
- Driving FoV rotation/pan parametrically - achieved.
- Driving FoV offset from host parametrically - not strictly necessary, but achieved.
- The part that's killing me: I'd rather be able to just drag out a shape handle for the target distance instead of modifying the parameter. I've achieved this in the base family just fine, but as soon as I start nesting it and assigning parameters from the host family to control target distance, I lose the grips.
The part that seems to be killing me is the rotation/pan. There's just no way that I can find to re-constrain additional reference planes or lines that doesn't break immediately upon flexing.
I am probably way overcomplicating this and doing it completely backwards, and any help would be deeply appreciated.
Solved! Go to Solution.