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Wall Wrap at Bottom

Wall Wrap at Bottom

Hello.

Please allow walls to have a top and bottom wrap function. Preferably by Instance, not type. (as others have requested on this forum).

I'd like to use a wall for a soffit. Usually there's a wall if the soffit is more than 2" in difference between 2 ceiling heights. If it's more like 3' I have to model a wall anyway.

 

But, in the case of two ceilings coming together in a hallway and an alcove, I need a 5" Gypsum Wallboard Soffit. This is in effect a wall. Nothing more. But the gyp won't show on the bottom of the wall, so instead, I have to make a wall and then a ceiling.

 

Thank you for your consideration.

 

RCP.jpgISO.jpg

5 Comments
wr.marshall
Advisor

Option 1: add a sweep via the sweep tool

Option 2: add a sweep in the wall layer window, however this will add to the wall type which would mean you would requires a second version of this wall type so agree with comment by instance

jkidder
Collaborator

Sweeps are a workaround (which I do use) but are not ideal.  The sweeps have to be recreated if the structure of the wall changes (size, thickness, placement) and always have issues at intersections with other walls that aren't 90 degrees, such as curved and angled soffits.  The sweeps have to be mitered in order for the soffit to look correct in plan, elevation, and section.  The sweeps also fail to join with ceilings about 50% of the time, leaving lines to be manually hidden.

 

The other place where it would be helpful for walls to wrap is at inserts like doors and windows.  Wrapping can be specified for jambs, but head and sill details are entirely manual.  This is a problem both for detailing and for rendering, since often windows are inset and the lack of a wall wrap tool requires painting the correct wall finish at top and bottom.

 

 

bsulliv
Contributor

Make a special ceiling for bulkhead or soffit only. Create it with a framing layer, and finish layer (ex: wood stud, and gypsum wall board). Set the framing layer to Substrate[2], and the finish layer to Finish 2 [5].

Next, create a wall for soffit only, and use framing and finish layer as you would normally. This time, set both to Structure [1] and set them inside the core boundary. Draw them in your project so that they will intersect, and join them. You may need to switch join order to get them in the proper join order.

The basic idea here is to make the finish layer of the wall take precedence over the framing layer of the ceiling.

ToanDN
Consultant

@craigh_bim 

 

You can create a soffit wall type, edit the wall type structure, split region at the base and merge it with the finish.  That way you will have an actual 3D finish layer at the bottom, not just a fake 2D wall wrap.

 

ToanDN_0-1644008828387.png

 

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