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Yea, I understand what you mean by vertically. Just open a section or elevation. Why are you wanting to add all of these extra steps, steps that wouldn't even get you what you want necessarily. My question was mainly rhetorical because there would be no way for Revit to know what plane you are trying to align to.
extra steps? Don't you think selecting the object, making a 3d view, zooming in, selecting the canalisation, check the z value, and then report it to another one are extra steps??
I don't think it's so hard to add a little menu with 3 choices: up, axis, down.
I work with Revit. Sometimes Autocad, Lumion, Enscape. Worded with 3d Max but that was before we went over to Lumion. And all those programes have flaws. For instance today. Wanted to make a bevelled edge to a wall. Normally when you click an object you get the commands you can use. Not this one. Go to view and then cut profile. Max with the quad menus was on the right way.
One friday afternoon I played a bit with Inventor. The way that program gives you the commands you need was eye opening to me. Mostly, "why don't they use this technic in Revit???
So right click, quad menu and there are al the commands you can use. Including your vertical alignment. Would be nice.
If you are aligning something in the vertical direction (z), you need to be able to see the horizontal plane you are aligning to (from either the x or y direction). In plan view, there are any number of horizontal planes stacked on top of each other. If you're aligning to the z-axis while looking at something from the z-axis, there is no way to choose the x-y plane you want to align to. Its the same for the other directions. If I'm trying to align something on the x-axis, I don't look at it from the x-axis. I look at it from the y or z axis.
You are either asking for an entirely different tool from the align tool as it currently functions, or you are not understanding this concept of choosing the correct plane to align to.
That's not exactly the problem (it's not actually a problem but another way of doing the thing).
The idea here was about accessing a value without having to search for it manually, in the same way you align x and y in a plan view without checking the x or y value and typing it to move the object.