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Room Bounding Options

Room Bounding Options

Ability to set which family categories should affect the room object.
Example: select a room, click new button in properties panel called something like "Room Bounding Options" which will show a little dialog box with multiple checkboxes for Walls, Columns, Floors, Roofs, Room Separation Lines.
If i want the selected room not to be affected by for example columns, then i will now have the ability to uncheck Columns.

🔥

10 Comments
Anonymous
Not applicable

I'd like to be able to select a room, then have an option (maybe in the modify toolbar) to highlight the bounding elements that define it. This should show room separation lines even if they are not visible in the view settings. I have difficulty finding how rooms were created sometimes when joining a project that was created by people no longer working on it.

 

Not sure if anyone submitted this idea already, I think it would a simple improvement.

Tags (3)
MiWolff
Advisor

Right click onto a room and choose select bounding elements. Sadly there is no such function in R24 yet. Maybe commenting on this idea (that I was just about to file as new) will bring this to somebody's attention again. I will continue to look for my un-enclosed rooms' enclosures manually now. Just imagine if you could filter a room's boundaries by entities and find redundant or overlapping ones.

MiWolff
Advisor

Just checked but this is not in R25 either.

Kristian_Vyer
Participant

wow, that is brilliant, love it! 

Ric_Weber
Advisor

@Kristian_Vyer, you love it, but haven't voted for it?  

MiWolff
Advisor

@Ric_Weber Tricky to vote for your own ideas. But I agree, why is this not flooded with votes?

Ric_Weber
Advisor

@MiWolff, I know, Kimberly pointed that out to me this morning!!  LOL  I hadn't realized that @Kristian_Vyer was posting to her own idea...  or now that I look even closer, I think she was responding to you in a different idea that got merged???  I swear when I saw it she was the only comment to herself...  I must be going batty.  

Kristian_Vyer
Participant

@Ric_Weber  i am happy to tell you that you are not going batty, it WAS the only comment (to my own idea, it's a little trick of mine to do that 🙃), now seems to be merged with other posts..? 

Ric_Weber
Advisor

@Kristian_Vyer, to be more specific, others are merged into your idea.  That means that Kimberly found you worthy!!!  Rejoice! 

So, at first I hated this idea because this would potencially put more work on the user - but thinking again I started to understand the appeal...

So instead of deactivating room boundering of elements before auto-placing all rooms, we auto-place all rooms and then if we want to merge some, we delete the extra one and go to the other one and deselect for it the wall. Done.

Now when we put spaces, we auto-place spaces with the option to follow linked model rooms. That way we would not even have to have their models being room-bounding or be activated in the view for the tool to work.

Now if we need to merge spaces in a way that ARC team didn't designed it, we just select the extra space and deleted and select the other space and deactivate the option to follow the room. It would need in that case to have the ARC and STR model with room  boundering activated (not visible, though). Then with the room still selected just tell it to ignore whatever wall, ceiling, column, or room boundering you want. 

Similar if you need to separate one room in 2 spaces... Select the space and tell it to not follow the room and then it could automatically recognize and use the space line you draw for that purpose. If there is more than one line for diferent purposes (I'm still waiting for the possibility to have diferent space schemes if needed) you could then tell it to ignore some of them if you need. Finally, just add another space manually with the option to not follow the room and ignore what elements you need if appropiate.

 

Not sure if I make it more complicated that it is, but my goal is to stop having spaces recalculating what is already calculated... 

Most of the times we just need spaces because we need diferent room grouping in some cases, or have diferente area rule calculations, or rooms are too low in height, or our placed equipment don't recognized linked rooms information.

We take huge time setting all this up and then re-catching everytime ARC moves rooms across the project.

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