I'd like to be able to assign an EMERGENCY (red) material to a lighting fixture and have the ability to control its visibility via the EM_Shading parameter that is tied to a material used to show emergency fixtures.
At present, we are not able to use a formula to control the material, so we end up making multiple types or use duplicate geometry and controlling it with a yes/no visibility option. Other option was to use a detailed item, but those do not show up in the 3D views or 3D export to Navisworks. It's nice to be able to differentiate emergency fixtures from regular ones in 3D, instead of only on floor plans (if using detailed items).