Right now I need to re-make a mullion family from a vertical railing post and found I could not just change its category.
Blast. The idea would be to (always) allow changing a family to another category no matter what. If things are incompatible with a category, just remove the entities in question - just as you allow your app to remove references when links mysteriously could not be found any longer. If there is modelled geometry then this cannot go into an annotation family, if there are labels inside an annotation then these cannot be inside a geometry family. Or at least that is it for now. A mullion is not that different from a balluster profile after all - or in my special case.
I stumbled upon this bug in Revit 2024.1.
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