On my model, when I try to zoom in up close to the model, the model gets cut - in the same way it does at the back if far clip is active. It's like the picture plane is several feet/meters in front of the camera. Viewing the selected 3D camera in plan view shows that it is not even close to the walls getting cut... see below.
Any ideas on where the settings are that can fix this?
Thanks,
Mike
View of corner is being cut
but, the camera is not even close to the corner
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Cool. Been using the Full Navigation Wheel? My guess is that it's related to Increase/Decrease Focal Length. FWIW.
I was. I've changed the focal length in and out and it doesn't seem to fix the problem. I suspect it's also related to the Crop View and Crop View Visible. I've been playing around with different combinations of those as well. No luck. Is there any way to reset the 3D view back to factory crop and focal length?
Mike
@mcovill wrote:
I was. I've changed the focal length in and out and it doesn't seem to fix the problem. I suspect it's also related to the Crop View and Crop View Visible. I've been playing around with different combinations of those as well. No luck. Is there any way to reset the 3D view back to factory crop and focal length?
Mike
Just create a new camera view.
It's the default 3D view. I've closed it and re-opened it from the menu bar. It keeps its settings apparently.
Delete it and create another.
....I thought you said it was a Camera View?
...if you delete the default 3D View, a new one will be created when you press the camera icon on the QAT.
Well, that worked. I didn't know you could delete the default view.
I've also been trying to understand the whole zooming and focal length system. It would be nice to be able to set up a 35 or 50 mm image or some other focal length, ... to match it to real photos for instance. But, thanks. Moving along...
Mike
Camera views default to 50 mm focal length. You can change to other specific lengths such as 35 or 28 by changing the view crop size proportionally.
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