I have a building composed of linked unit files that in some cases are mirrored. The glass is showing up in the mirrored units differently. Really not sure what is going on or how to solve this issue. the issue is almost not noticeable in Revit, but once we print the difference is a real issue.
Is it several copies of the same link with some mirrored and others not? Try creating a mirrored version and linking that one into the project to replace the current mirrored ones.
That could possibly work, though we use these models for CDs. I try to keep the number of unique models to a minimum so that when the client inevitably wants to make a design change I'm not duplicating work. I changed the glass texture from the new texture types to the old ones with the yellow exclamation point and the issue has seemed to resolve itself. I'd still like to utilize the extra functions on the new textures, but without a solution, it doesn't look like that will happen.
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