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Wall Sweep edits or limiting it from the start

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Nachricht 1 von 7
bdeioma4XX55
544 Aufrufe, 6 Antworten

Wall Sweep edits or limiting it from the start

Hello

 

When applying a wall sweep to a wall that is very long in the model and with lots of openings.  But that sweep only belongs in one room. How do I get the sweep to not go the whole length? Or, how do I edit it easily?  There are so many openings and such that trying to pull it back with the nodes doesn't work because each opening creates its own nodes.  There are very many nodes that interrupt editing it back to just one room.  There are several rooms like this and it would be a hassle to add fake interior finishes to each room, so the sweep will only follow that one finish.

 

I'm hoping for a simple solution.

 

Thanks

 

Nardo

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Nachricht 2 von 7
PhilvK
als Antwort auf: bdeioma4XX55

Can  you post an image or sketch of what you're trying to achieve?

Nachricht 3 von 7
ToanDN
als Antwort auf: bdeioma4XX55

Place the sweep above the opening, stretch it and move it down. Or set the sweep to cut by opening (or not cut by opening, I don't remember exactly) then you won't see the grips at the opening.

 

But the easiest way is splitting the wall for each room.

Nachricht 4 von 7
bdeioma4XX55
als Antwort auf: ToanDN

I tried this method.  I placed the sweep above the doors and then edited the sweep to the shorter length.  That worked at first.  But when I lowered the sweep into the correct height; The sweep suddenly became the whole length of the wall with all of the same problems again.  How can I get the sweep to stay at the edited length?  I tried to lock it to the nearby walls.  It didn't work because Revit said the constraints were not satisfied.
Nachricht 5 von 7
richardjagger
als Antwort auf: bdeioma4XX55

I know exactly the problem you are facing - drives me mad! 
For internal features I made a simple wall based family that can be extend along its length by an instance parameter. It works a treat for me.

Hope this helps. 

Richard. 

Nachricht 6 von 7
ToanDN
als Antwort auf: bdeioma4XX55

It should works.

 

ToanDN_0-1688339836698.png

 

 

 

ToanDN_2-1688339895531.png

 

 

 

Nachricht 7 von 7
ToanDN
als Antwort auf: richardjagger


@richardjagger wrote:

I know exactly the problem you are facing - drives me mad! 
For internal features I made a simple wall based family that can be extend along its length by an instance parameter. It works a treat for me.

Hope this helps. 

Richard. 


This workaround only works for linear segments, on top of they cannot miter cleanly from one to the next, on top the amount of time to manually place each and every one of them.  Using in place sweeps might even a better workaround.

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