wall by face flip orientation

5thSth
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wall by face flip orientation

5thSth
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can someone help me out;

I've created a mass surface,  and I've applied a "wall by face" to it. Unfortunately, the wall is displayed as inside out, and I'd like to know how to flip it (the flip arrows dont appear, and space does nothing).

 

also, is there a way to flip the mass normal?

 

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ennujozlagam
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@5thSth hello, have tried to go plan view > pick the wall and you will see the arrow to flip. thanks

 

123.JPG





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5thSth
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yes, I did. normal(vertical) walls have those. 

but this one was created on a tilted plain; created from a mass.

and it does not posess the said icon.

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ennujozlagam
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@5thSth hello, okey , can you post some part of it so we can check. thanks





Remember : without the difficult times in your LIFE, you wouldn't be who you are today. Be grateful for the good and the bad. ANGER doesn't solve anything. It builds nothing, but it can destroy everything...
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5thSth
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here it is;
thanks for helping out

I'm still quite new at revit; So I hope it works for you. 

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ennujozlagam
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Hello, I think its difficult to flip the wall. the easiest way to do it is to duplicate the wall and change the materials to the other side . Thanks




Remember : without the difficult times in your LIFE, you wouldn't be who you are today. Be grateful for the good and the bad. ANGER doesn't solve anything. It builds nothing, but it can destroy everything...
Please mark this response as "Accept as Solution" if it answers your question. Kudos gladly accepted.
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5thSth
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ty for the reply.

 

how about model mass plane normal?

can I flip the normal of the mass, so its pointing inside instead of outside;

and can I flip the working plane normal?

 

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Keith_Wilkinson
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Hi,

 

from what I can see in your file it looks like the wall is orientated correctly with the external face of the wall build up on the external face of the building.

 

this is the same behaviour I see here if I create a mass and assign a wall type to a face - the external face of both is the same which is the behaviour I would expect.



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5thSth
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the wall is built correctly in terms of geometry.

 

but the layers; -Insulation is on the wrong side.

insulation should be on the outer side of the wall, but it places it on the inside; And I have no way of flipping the orientation, except for making a new type

 

 

EDIT:managed to get the thing to orient properly by using roof to face instead of wall to face;

but I'd still like to find an alternate route to this problem

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Keith_Wilkinson
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Sorry - my bad, you are correct.  

 

I think the problem is that your mass is very thin and what's happened if you have created the wall on the back face which in turn makes it back to front as you are seeing.

 

If you make the mass a bit deeper so that you can easily tell the difference between front and back it behaves as expected.

 

 

2016-08-29_14-06-22.png

 

HTH.

 

K.



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Maimonides

5thSth
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Thanks. It works now, although, it requires aligning it up afterwards.

 

can you please suggest how to clean up the corners left and right?

join, extend doesnt seem to clean up the detail (insulation leaks etc)

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Anonymous
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I didn't actually review your model; but based on the conversation, I recommend making your mass include the surfaces for all adjacent walls that need to join to the slanted wall. 

 

If there is a top or ceiling surface you may want to include that surface too.  Then when you do the walls by face the join very nicely.  The ceiling by face connecting with the walls by face join well too.  Especially  if it is curtain wall and you need perimeter mullions to join. 

 

Curtain wall systems do very well when placed by face, all in one operation.

 

Nardo

Keith_Wilkinson
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Advisor

I would try making the mass the same size as the void - i.e. to the inside of the wall faces then use the same technique for all the relevant walls and everything should join better...



"Give a man a fish and you feed him for a day; teach a man to fish and you feed him for a lifetime."
Maimonides

5thSth
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@Anonymous

 

by


@Anonymous wrote:

I recommend making your mass include the surfaces for all adjacent walls that need to join to the slanted wall. 

 

If there is a top or ceiling surface you may want to include that surface too.


 

I suppose you mean I extend the wall by the thickness of the adjacent walls? (4 example; 3.5m + 0.5+0,2)

 

I'll give it a whirl, but you made me consider that the problem might not be the slanted wall, but the "normal" walls, since I've created the tilt on them using void extrusion cut.

(I'm quite new (1 week), and I'm unsure if by theory revit should be able to connect void cut walls with normal ones.

 

-I still dont know how much to expect from it to "figure out on its own"

 

 

@Keith_Wilkinson

 


I would try making the mass the same size as the void - i.e. to the inside of the wall faces then use the same technique for all the relevant walls and everything should join better...

 

 

could you clarify what you mean by "same technique";
attm, I'm unsure if I should use "wall by face" for adjacent walls; ATTM; I've gotten them to be of desired shape using "void extrusion+cut", and I'm not sure if those sort of walls+wall by face are meant to interact in revit. I'm  still trying to figure out what "normal practice"/"tidy model" for revit is.

 

will test it at work tomorrow; but any "cutting of corners" is appreciated (pun intended 😉 )

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5thSth
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thanks to all who participated,

 

but here's my newb friendly summary.

 

what I was doing (Seems) to be wrong, since I was using "voids" to cut/hide parts of the geometry in the scene. 

 

what seems to work best with this sort of complicated scenes, is using "mass modeling" for the shape of the building/part, then using the wall by face method to complete the object.

 

when using voids in pair with other elements, I ended up having to construct each new "work plain" for correct alignment of all new walls/elements. 

 

the above methods didnt result in revit accurately constructing parts of the scene.


those are my newbish 2 cents on the matter.

 

 

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Anonymous
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I had the same issue and all I had to do was change the location line from external wall face to internal wall face in the properties constraints of the wall type,

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