- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
I'm working on setting up some new view templates. Trying to simplify things. Thought I had a handle on this but now I'm not so sure....
As I'm working on my templates I'm trying to sort through how changes that I make to my view templates affect my properties palette AND the information that has been assigned at the property level vs the template level and vice versa.
Note that a lot of these decisions are revolving around getting some working views established and creating templates that MAY apply specifically to the working views. However, it might also be nice if I don't need specific working view templates, but not quite sure how I can get there from here.
I've come to realize that for the most part, when something is greyed back in the properties palette that means that that particular parameter (or set of parameters) has been "included" (the tick box has been checked) in the view properties for the view template assigned to view. As example, if I select "none" as the view template type, then most everything is selectable and editable in the view properties palette (very little is greyed back).
So, this has me wondering how all this works together..... again.
As I work through my new and improved view templates I want some things for each view to be assignable at the property palette level (individual to a particular view).... and will not be affected if I reassign a view template that has had changes made to it, AND I want some of these properties to be assigned globally and updated via changes to the view template. And I need to make some choices as to which I want to be handled which way.
So, that creates some questions for me.
-How are the default parameter/ property values for a particular view template determined? Meaning, let's say I create a new plan view for a particular level for an assigned plan type with a preassigned view template. Well the associated view template can have any number of different parameters "included" or "not included" via the tick box and other buried parameters within the tick box categories. My understanding would be that for the included parameters those parameters are ASSIGNED to the view that the template is assigned to.... and that makes sense. However, as best I can tell, the other parameters that are editable (because they are "not included" and therefor not assigned (sort of) ARE assigned to some default value.... and I can't figure out how these defaults are arrived at. Is there some way to assign these defaults? Are these default values customizable?
-Let's say for that same plan view that I created, I'm also wondering what categories of the parameters (both the "assigned/ included/ NOT editable in the properties palette"
AND the "not assigned/ not included/ editable in the properties palette". I think I get that if I change a property in the palette for a particular view it will only affect that view. AND I would physically have to open up the view template to make changes to the view template and then update this particular view with the new settings by reassigning the view template. And I think that those updates to the view template, once assigned would also update all the other views with that view template assigned.... without me doing anything else..... but I'm not sure about this. AND, I'm also not absolutely certain that ALL the parameters in the view properties palette that ARE editable (and specific to the view) wouldn't get updated if I decided to change the view template to included. Just not clear on how this is supposed to function.
I'm running into problems dealing with these changes in a model that I'm working on that I simultaneously want to keep some of the parameters I have assigned (mostly through view templates) but I would also want to override some of the properties with the same view template with some added "included" parameters.
Basically, I want all my floor plans to have matching properties except for those properties that I have made changes to that I don't want to match.
Some other related considerations:
- Would like to be able to create floor plan templates that have the view range settings set up in a way such that one view range setting will get me in the ballpark for ALL of my different FLOOR PLAN views + roof plan and foundation plan. So, idea would be that for any floor plan view, once I created it, I could see everything that has been drawn and will be drawn that is above and below the reference level. That in my mind would mean I could start with something along the lines of for the "Primary Range" "Top"= Unlimited, "Cut Plane"= Reference Level with 4'-0" Offset, and "Bottom"= Unlimited. With "View Depth" level = Unlimited as well. The thinking being that as long as I have Discipline set to "Architectural" with "Show Hidden Lines" Set to ALL, AND ALL of my VG overrides for Model, Annotation & Import Categories are turned on then I should be good to go. Meaning I would be able to see everything in the view. THEN I can go about turning OFF whatever I need to in the view by adjusting VG overrides, View Range DISTANCES (rather than levels that are associated with the reference level (Remembering that Reference level will "always" be where I want my cut based off of). A question would be whether it would make more sense to apply the Visibility graphics at the template level OR make ALL (or some) of the visibility graphics settings (Model, Annotation and Import) Editable at the View level (because I don't apply the VG settings to the template). Not real clear in my mind which approach makes the most sense.
- I'm thinking the Underlay settings should probably be a parameter that is unassigned at the template level. That way I can just make changes immediately at the view level without needing to go back into the template to enable the changes. Ideally, however I would like to have some baseline defaults applied..... but don't know if I can somehow select the defaults as outlined above.
- Bottom line is I'm thinking 9 times out of 10 these settings will get me close. I mean the thinking also goes that I can spend a lot of time trying to think about how far to offset this and that from this and that level but as soon as a building type changes.... number of stories, heights between stories, basements and whatever all these are going to be manipulated anyway..... so why not start clean with a clean template that is something i I can see everything in and fix it per the project. Also thinking (with my limited knowledge.... based on the way things currently seem to be going) that I would much rather turn a few things off here and there via visibility graphics (or hiding in a view) than having to continually go hunting down in VG what I MIGHT need to turn on. But would like to hear from others regarding this general approach.
- So, as long as the general approach makes sense, then sections and elevations should be pretty straight forward. And whatever I come to terms with on how to handle the various scales with the approach to plans should work as well
- Depth clipping (I think) wants to not be included (assigned) so that I can work with it on the fly for whatever view I'm in.
I know this is confusing..... Sure is to me and I apologize for passing that confusion on to others but can someone please help to unconfuse me on these relationships...... (haha..... sort of).
Need to be able to get to a place with these new templates as a good jumping off place. Again, need to make some good decisions on what to include and not to include.... a good jumping off place would be a good start.
As always, thanks for any insight into this that anyone can provide.
Solved! Go to Solution.