Toposolids - pattern placing points from an imported file is less accurate / practical than Toposurface
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For the first time in the ~ten years I have been keeping my "WTF Revit" list of complaints posted on the tackboard on my desk, I was finally able to scratch four items off of it with the release of toposolids! So.... Yeah, quite excited by this early version and hope it sees a lot more development.
One issue of note so far: toposolids are not making very accurate geometry from contours, toposurfaces seemed to generate a more effective pattern of points along contours, while toposolids generated from imports are only creating points on vertices of import polylines. This results in a lot of vertices in Revit 2024 crossing the wrong direction over contours.
An improvement to the pattern or a definable maximum spacing of points on a line would help a lot with this.
Split lines finally being available in Revit topography is a godsend, but having to manually trace half the contours with them or add points manually is going to be a nightmare... I think for now we are going to have to stick to importing to toposurfaces in 2023, then upgrading the model to get the toposurface into 2024 to get better imported points.
Edit: I've attached a couple images of the differences. In the Revit 2024 toposolid image, I've quickly highlighted the areas I noticed so far where geometry is crossing the contours incorrectly. In the 2023 version, I can't really see any locations that do this, and it sort of looks like this is just down to 2024 picking less points on contours.
(Also, Split lines badly need a "pick lines" option and always has needed that... and subdivisions need to have a structure like floors, and offset positive or negative cutting into topography, though I hope that latter is at least on the drawing board already)