Currently we have a wall library I created in our template with various finish materials we often use, Stone, wood, stucco, etc. with different sizes. Obviously not all of our projects use the exact same stone, wood, or stucco color.
Currently we just take the existing stone wall that has the material set as "Architectural Stone" and then go into the material browser and remap the the image and change all the settings to show the material as we want for that specific project.
I am trying to streamline this by having different materials already set up so we can just switch them out on the fly. so instead of "Architectural Stone" it could be "Split Face - Grey", "Split Face - White", "Field stone - Brown", etc. all the settings for rendering purposes are already set up and it is just changing the name of the material.
The only way I know how to switch out the material is to go into each stone wall and manually change the material in each wall. Is there a way to do this all at once? For our doors and windows I have a global parameter set up so I can just change 1 material and they all update together. Is there something similar I can do with the wall materials?
Do you all have any best practices for managing your material libraries?
There's this thing called Global Parameters we use for materials. Each family has material parameters mapped to one of the Global Parameters. So if you want to use a different material applied to multiple families, just change the Global Parameter.
But there's a catch - Global Parameters can't be assigned to System Families like walls and floors. Meaning you have to change them manually for each system family.... I guess there's a more easy way using Dynamo?
Using a non-itemized schedule for sorting out the set of wall types you want to change at the same time is also an option.
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