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I've come across an issue where it appears that when nesting detail components, you seem lose the ability to adjust their layering when they are shared. My goal is to use individual detail components to create parametric detail 'assemblies' if you will (detail component families made from a combination of nested individual pieces). Obviously, I'd like to make these individual components shared so that if I need to change one, the changes will update everywhere. Id hate to have to track down every nested instance of a piece of flashing because I want to tweak the shape of it. So, is there any work around to have these nested components be shared and control their layering within the parent detail component? Or is there at least a way to easily identify every family a component is nested into.
Solved! Go to Solution.