Hi all,
I made a level and did a bunch of work creating new stairs, beams, floors etc and just noticed that somehow the extents of the level as seen in 3d view is rotated from all other views. Its not a big issue except for my OCD knowing that it is different from all other levels.
If I try to copy all the existing elements to a new dummy level alot of things get messed up, so is there any way to keep the level but just rotate it back to be similar to other levels without deleting it?
Gelöst! Gehe zur Lösung
Gelöst von loboarch. Gehe zur Lösung
It has to do with the view you were in when you created the level.
A level can't be rotated by selecting it and using rotate, but it looks like maybe you can place it in a group all by itself and then rotate the group to get it in line with the others, and then un-group it.
You can give that a try to see if it works for you.
Sie finden nicht, was Sie suchen? Fragen Sie die Community oder teilen Sie Ihr Wissen mit anderen.