Room bounding issue

Room bounding issue

Anonymous
Not applicable
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Message 1 of 6

Room bounding issue

Anonymous
Not applicable

Hi!

 

Goal: Create rooms below and above stairs.

 

So far,

 

I have a created a model in place to act as a room bounding element (because stairs are not room bounding).

Place a room on ground level. Room is bounded by model in place.

Created an intermediary level to place room above stairs.

 

Problem:

 

After creating the room it seems to leak through the model in place.

 

Weird thing is, the leaking occurs at the intermediary level. So when I move the level to test, the room regenerates and leaks at the new level.

 

Any help?

 

 

Capture.PNG

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Accepted solutions (1)
2,850 Views
5 Replies
Replies (5)
Message 2 of 6

Basam.Yousif
Advisor
Advisor

OK!

 

I made it work for you!

Two things:

  1. The "stair" was a ceiling - and I turned it into a "wall" and it seemed to work better!
  2. the room reference point seemed to be confused by the shape (and I don't blame it 🙂 ) but I tried to drag it in both the plan (level 2 worked better than level 1) and in the section view.

 

I recorded my fourth attempt - that worked and attached the model for your reference!

 

http://autode.sk/2ppNPPD

 

This was fun. Thank you!

 image.png

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Message 3 of 6

Anonymous
Not applicable

Thanks for your attempt!

 

But what i need is the 1 room to be below stairs, and 1 room above stairs.

 

Example below with just a simple form (left). 

 

Capture.PNG

 

Any suggestions?

 

Best

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Message 4 of 6

Basam.Yousif
Advisor
Advisor
Accepted solution

Done!!

 

I actually did not know you could do this and now I do 🙂 

 

Here is a screenshot and the model is attached, but I will not tell you how I did it yet, and see if you can figure it out. If not, then I will tell you tomorrow. 

Hint: I added a new level - and for a reason!

 

image.png

Message 5 of 6

Anonymous
Not applicable

I understand what you have done, nice moves.

 

I've accepted as solution. Thanks!!

 

Our example was simplified. With walls and floors involved, the conditions change and I am finding leaks more and more complicated to patch up.

 

Nice working with you.

Message 6 of 6

Basam.Yousif
Advisor
Advisor

The pleasure is all mine 🙂 

 

The secret to making this work is changing the computation height of the level (that is the elevation value where the room expands in all directions looking for bounding elements) I changed it for Level 3 to be HIGHER than the stair, and then I placed room 2 on it. Meanwhile, I left level 0 c.h. at 0 as is unchanged. 

 

What other fun stuff do you have for me?

 

Thank you very much 🙂 

 

 

 

image.png

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