Revit Rendering Help

Revit Rendering Help

KraiggC
Advocate Advocate
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11 Replies
Message 1 of 12

Revit Rendering Help

KraiggC
Advocate
Advocate

I have some lights in a render that aren't coming on and I'm at a loss why? All the light parameters are "type" so they're all the same. When I zoom in to the individual lights in question there aren't any obstructions. Ideas?

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693 Views
11 Replies
Replies (11)
Message 2 of 12

barthbradley
Consultant
Consultant

It's not clear to me what you are referring to in your screenshot. What am I looking for? 

 

BTW: nice glass reflections.

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Message 3 of 12

KraiggC
Advocate
Advocate

Notice how some of the lights are illuminated and some aren't. I don't understand why they all aren't lit up. Everyone has the same exact parameters.

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Message 4 of 12

ToanDN
Consultant
Consultant

Are they a family with a void?  If so, did you use Cut Geometry?

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Message 5 of 12

KraiggC
Advocate
Advocate

Yes Sir.. I mean as you can see, some of them light up and others don't. That's why I'm dumbfounded.

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Message 6 of 12

KraiggC
Advocate
Advocate

Attached is the family in question

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Message 7 of 12

ToanDN
Consultant
Consultant

Your family has a void but it already cut the host wall so there is no need to use Cut geometry as I mentioned.  Check the material of the lens in project and make sure it can let the light through because it is Aluminum in the Family. 

 

Capture.PNG

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Message 8 of 12

barthbradley
Consultant
Consultant

..or they could be facing the wrong way. 

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Message 9 of 12

KraiggC
Advocate
Advocate

As you can see from the attached image all the materials are the same and oriented the same way. Yet the circled fixtures aren't emitting light.

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Message 10 of 12

barthbradley
Consultant
Consultant

Are they in the same light group as the other lights? Or, are they in a group that is not turned on in the Rendering settings? 

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Message 11 of 12

KraiggC
Advocate
Advocate

No light groups have been created so same light group basically.

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Message 12 of 12

barthbradley
Consultant
Consultant

Sorry, I'm seeing it differently than you. It isn't those that you circled that are incorrect - it's the ones that are solid white that are incorrect. The ones you circled like accurate in the Rendering, which I suspect is set for to "Exterior: Sun and Artificial" Lighting. 

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