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Revit Rendering Help

11 ANTWORTEN 11
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Nachricht 1 von 12
KraiggC
568 Aufrufe, 11 Antworten

Revit Rendering Help

I have some lights in a render that aren't coming on and I'm at a loss why? All the light parameters are "type" so they're all the same. When I zoom in to the individual lights in question there aren't any obstructions. Ideas?

11 ANTWORTEN 11
Nachricht 2 von 12
barthbradley
als Antwort auf: KraiggC

It's not clear to me what you are referring to in your screenshot. What am I looking for? 

 

BTW: nice glass reflections.

Nachricht 3 von 12
KraiggC
als Antwort auf: barthbradley

Notice how some of the lights are illuminated and some aren't. I don't understand why they all aren't lit up. Everyone has the same exact parameters.

Nachricht 4 von 12
ToanDN
als Antwort auf: KraiggC

Are they a family with a void?  If so, did you use Cut Geometry?

Nachricht 5 von 12
KraiggC
als Antwort auf: ToanDN

Yes Sir.. I mean as you can see, some of them light up and others don't. That's why I'm dumbfounded.

Nachricht 6 von 12
KraiggC
als Antwort auf: KraiggC

Attached is the family in question

Nachricht 7 von 12
ToanDN
als Antwort auf: KraiggC

Your family has a void but it already cut the host wall so there is no need to use Cut geometry as I mentioned.  Check the material of the lens in project and make sure it can let the light through because it is Aluminum in the Family. 

 

Capture.PNG

Nachricht 8 von 12
barthbradley
als Antwort auf: ToanDN

..or they could be facing the wrong way. 

Nachricht 9 von 12
KraiggC
als Antwort auf: barthbradley

As you can see from the attached image all the materials are the same and oriented the same way. Yet the circled fixtures aren't emitting light.

Nachricht 10 von 12
barthbradley
als Antwort auf: KraiggC

Are they in the same light group as the other lights? Or, are they in a group that is not turned on in the Rendering settings? 

Nachricht 11 von 12
KraiggC
als Antwort auf: barthbradley

No light groups have been created so same light group basically.

Nachricht 12 von 12
barthbradley
als Antwort auf: KraiggC

Sorry, I'm seeing it differently than you. It isn't those that you circled that are incorrect - it's the ones that are solid white that are incorrect. The ones you circled like accurate in the Rendering, which I suspect is set for to "Exterior: Sun and Artificial" Lighting. 

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