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Revit "multi viewer" on a VR presentation

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Message 1 of 7
Anonymous
602 Views, 6 Replies

Revit "multi viewer" on a VR presentation

Anonymous
Not applicable

Hello,

I am looking to present a project in the form of animation, with VR headset, in which the audience (minimum 5 people) will have to follow a dictated course, but will be able to look everywhere around. Like a virtual guided tour of a building, or "a roller coaster simulation" for example. I'm using Revit, and I was thinking of using Lumion to render the project, however, I'm stuck with the fact that it only offers fixed 360 panorama rendering, or fixed-frame animation.

Do you have suggestions for a presentation format? Revit Live doesn't seem to support "multi viewer" on a VR presentation... I want to do something like that : https://www.youtube.com/watch?v=-xNN-bJQ4vI, but for a building tour! ๐Ÿ™‚

0 Likes

Revit "multi viewer" on a VR presentation

Hello,

I am looking to present a project in the form of animation, with VR headset, in which the audience (minimum 5 people) will have to follow a dictated course, but will be able to look everywhere around. Like a virtual guided tour of a building, or "a roller coaster simulation" for example. I'm using Revit, and I was thinking of using Lumion to render the project, however, I'm stuck with the fact that it only offers fixed 360 panorama rendering, or fixed-frame animation.

Do you have suggestions for a presentation format? Revit Live doesn't seem to support "multi viewer" on a VR presentation... I want to do something like that : https://www.youtube.com/watch?v=-xNN-bJQ4vI, but for a building tour! ๐Ÿ™‚

6 REPLIES 6
Message 2 of 7
Anonymous
in reply to: Anonymous

Anonymous
Not applicable

Look into Enscape.

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Look into Enscape.

Message 3 of 7
Anonymous
in reply to: Anonymous

Anonymous
Not applicable

Hi thanks for your answers, I already check enscape.... and the only offer standard animation setup or static 360 panorama. I try to make both, so basicaly the equivalent of a 360 video, so a 360 animation... not just 360 preset still/motionless station, but a 360 preset walkthrough. Than I will render it, and upload it to multiple VR headset, and star a virtual "walking tour" simultanuously with the audience. That's the idea. Maybe some videogame engines can acheive this?

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Hi thanks for your answers, I already check enscape.... and the only offer standard animation setup or static 360 panorama. I try to make both, so basicaly the equivalent of a 360 video, so a 360 animation... not just 360 preset still/motionless station, but a 360 preset walkthrough. Than I will render it, and upload it to multiple VR headset, and star a virtual "walking tour" simultanuously with the audience. That's the idea. Maybe some videogame engines can acheive this?

Message 4 of 7
Anonymous
in reply to: Anonymous

Anonymous
Not applicable

Actually....look into Revizto... you can export the model and it can be viewed on a computer or glasses I believe.

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Actually....look into Revizto... you can export the model and it can be viewed on a computer or glasses I believe.

Message 5 of 7
Anonymous
in reply to: Anonymous

Anonymous
Not applicable

Thanks again for your suggestion! Revizto is similiar to navisworks, and could be a alternative for multiple people to consult a model simultanously, for coordination, etc. But, I'm looking for a visualisation alternative, with render-animation quality with HQ textures, lights and effects. A interactive project presentation for a jury session. It's too bad Revit live can't do that.

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Thanks again for your suggestion! Revizto is similiar to navisworks, and could be a alternative for multiple people to consult a model simultanously, for coordination, etc. But, I'm looking for a visualisation alternative, with render-animation quality with HQ textures, lights and effects. A interactive project presentation for a jury session. It's too bad Revit live can't do that.

Message 6 of 7
Anonymous
in reply to: Anonymous

Anonymous
Not applicable

You can render with Revizto....that is how it started before they added the coordination part of it.  And it is Oculus and HTC Vive compatible.

You can render with Revizto....that is how it started before they added the coordination part of it.  And it is Oculus and HTC Vive compatible.

Message 7 of 7
Anonymous
in reply to: Anonymous

Anonymous
Not applicable

ho ok i didn't know that! i'm going to try this! thanks !

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ho ok i didn't know that! i'm going to try this! thanks !

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