So for some background info, im very new to revit, and i have only been using it for a few hours a week for about a month now. Im trying to make tiles by dividing parts in the floor, to make a floor pattern.
About half way in the performance is dropping severely, making a simple line lags out my computer for a solid one or two minutes, while it usually takes no more than a second when i began. when the lag got too bad i checked up in MSI Afterburner and my task manager, and revit is barely utilizing any my cpu, both cpu and gpu usage lies below 20% at all times, and my memory usage lies at a constant 45%
why isn't revit using more cpu and gpu?
Specs:
AMD ryzen 1600x
WD blue 3d 500GB SSD
Sapphire RX vega 64 nitro+
Corsair vengeance DDR4 3200mhz c16
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dont know which numbers are build no. and version but i hope this does it....
you shouldn't have any memory issues in 2020...this was several releases ago. But most current version is this:
20.2.0.48
20191031_1115(x64)
2020.2
You should upgrade to this "2020.2" version as soon as you can.
The middle number is the "build" which is a time and date stamp. current build was created on 10-31-2019 at 11:15am local time (probably Boston/Eastern Time Zone - Fun Fact: internally at Autodesk, there is a new build of Revit created almost every single hour of every day. Which one becomes the "public" build is based on many factors)
As far as GPU usage, be sure Hardware Acceleration is turned on in Settings.
For CPU, Many of Revit's tools are multi-threaded. Some are not, so it all depends on what you are doing to see more CPU being used.
Why your project seems to be running slow over a period of time requires some investigation and more info about the project/file itself.
Dividing a floor to make tiles? Do you have a photo of this - or screenshot. I cant speak to GPU/CPU use, but I would imagine this is actually a tool-use problem.
Being new to Revit, i should mention the parts for floor tool isn't widely used - and IMO is kinda crap. Even at my office we don't use it anymore -- in our experience, its cumbersome (and as you found - laggy). We used to have people do custom lobby terrazzo dividers with it. We now use model lines or a custom family. And occasionally will use 2 different floor types.
If you are trying to represent any sort of repeatable tile (say a running bond, or wood flooring, or 12" x 12" ceramic tile) you should be using a PAT pattern applied to the surface face.
That is a lot of divided surfaces. My guess --- if you aren't experiencing this issue doing anything else in Revit, its probably limited to this tool. The tool lags for our office when we try to do a simple border around the outside of a floor.... (call it like 8 divides at most into 2 different surfaces), so I think its this tool just being unhappy. (and why we don't really use it anymore)
Given you are doing a herringbone pattern. You definitely should be using a model PAT file applied to the surface of the material. See below example where I change a brick flooring into a herringbone brick flooring.
Essentially, create a new floor type, and then assign a new material to it. You can then load a PAT file for the pattern for documentation. And if needed for realistic/rendering views, load in a new seamless JPG for it and adjust as you need. You can spend time aligning and making sure they actually line up of course.
We have a free herringbone template creator on Pattycake.io - allowing you to create whatever size you need for the PAT file. And then i'd google quickly for a good seamless herringbone texture. I think you'll notice a huge improvement in performance if you set it up this way. Let me know if it helps or you have more questions! :geburtstagskuchen:
Brick to Herringbone Floor Pattern
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