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RenderMaterials becoming blurred out of nowhere

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Anonymous
453 Aufrufe, 4 Antworten

RenderMaterials becoming blurred out of nowhere

Hi all,

 

First time post.

 

I have been using Revit and rendering through 360 for many years. This is the first time I have come across this odd situation which I can't seem to resolve. See below two renders of the same views. Notice the wood on the wall and the floor materials. Both seem to have lost all detail and texture. I have reduced the image quality of the jpegs that made up the materials and no change. Both are taken at low quality which could be the issue, but why is one showing up so well and the other not...

 

(mind the crazy light in inbalance, haven't fully adjusted yet)  

 

Has anyone come across this? Any idea how to fix it?

 

Super greatful in advance! 

 

Justin Vinet  

 

Render showing texture 

 

final_0_frame_0_0.jpg

 

New render showing materials blurred

gallery.0.jpg

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ennujozlagam
als Antwort auf: Anonymous

maybe this one help previous thread. thanks





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Please mark this response as "Accept as Solution" if it answers your question. Kudos gladly accepted.
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cbcarch
als Antwort auf: Anonymous

Have you recently upgrade from an older version of Revit to Revit 2020? or 2021?

It uses "Physically Based Materials".

Cliff B. Collins
Registered Architect The Lamar Johnson Collaborative Architects-St. Louis, MO
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Anonymous
als Antwort auf: cbcarch

Hey Cliff, 

 

Thanks for the response. I have been using Revit Lt 2021 since it was release and this is the first time seeing this happen.

 

Even more odd is that in a batch of renders done after the post above the same material shows blury in some renders and sharp in others.

 

Very unusual and frustrating. Tried to troubleshoot by deleting the trouble materials. Reloading one by one and rendering the images each time. Sometimes it seems like when a tint is applied the renders go blurry. But isn't consistent which makes it impossible to pin point.

 

Thanks again. Still working through this. 

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Anonymous
als Antwort auf: ennujozlagam

Hey,

 

Saw this post before and didn't really apply unfortunately.

 

Thanks for the reply though! 

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