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Hi All.
I have a project that I am now at the stage to generate some renderings and having all sorts of issues with lights not showing or showing way too "white" hot not amberish. Also materials on certain features look totally different in the render compared to looking with shadows and realistic 3D view. I have deck railing posts that are black/gray tile and turning out green when rendered? Grass areas showing reflection like water and water area not showing anything like water reflection? Even colors on the house façade (brick and clap board) go from a more natural look not rendered to a very bright look rendered.
I have tried every setting possible different sun settings times of day, etc. nothing works.
See screenshots before and after (best quality setting)
Columns and posts look black/gray before render
Before 3D View
After Render (best setting) exterior sun Columns and posts look greenish; grass toposurface looks shiny. Also even though hard to tell in the before view there is a small planting bed around light post and in rendered view it goes away or turns green like it isn't there? Another issue is I have sky turned on and set to few clouds to many clouds and even when rendering upwards from the gazebo no clouds appear and the sky is white not bluish white/gray as I have seen on many videos online.
I even went to the extreme of creating own colors and making them darker like for the gazebo roof should be very dark brown and looks tan/gold color in render.
TIA!
Cheers!
Rick...
Solved! Go to Solution.