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Rendering Problems with Circles

10 ANTWORTEN 10
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Nachricht 1 von 11
Anonymous
1004 Aufrufe, 10 Antworten

Rendering Problems with Circles

Hi so i am trying to render product of mine and when i do it the final image looks choppy as if it doesn't anti aliasing enabled but i do have that setting enabled. Any ideas on a solution ? ( See attached files for settings and the model it self and the rendered image) 

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Nachricht 2 von 11
Anonymous
als Antwort auf: Anonymous

*more pics*

Nachricht 3 von 11
ToanDN
als Antwort auf: Anonymous

Crank up Output Settings: Printer @ 300 or 600 dpi.
Nachricht 4 von 11
barthbradley
als Antwort auf: Anonymous

Try using a different Asset for your Material. You are currently using a Legacy Asset, as denoted by the orange, triangular icon.  Try one without.  

Nachricht 5 von 11
Anonymous
als Antwort auf: ToanDN

Tried doing that but then i the overall quality of the image decreases, is  there a way to adjust the height and width?

Nachricht 6 von 11
ToanDN
als Antwort auf: Anonymous

Render Region instead of full screen.
Nachricht 7 von 11
RDAOU
als Antwort auf: Anonymous

@Anonymous 

 

Change the scale of the view to 1/25 or 1/10 then render with Quality set to High and 150+ DPI

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Nachricht 8 von 11
barthbradley
als Antwort auf: ToanDN

...it might look better when placed in a "scene".  If I were to isolate one element out of a pristine rendered scene, I think I would be disappointed by how that element looked all by itself.  

 

Nachricht 9 von 11
Anonymous
als Antwort auf: barthbradley

Yeah thats probably the case. i'm probably just getting a bit to picky 

Nachricht 10 von 11
RDAOU
als Antwort auf: Anonymous

It is definitely the case all experts say so...the scale vs resolution quality is an insignificant detail that skips their mind :leicht_lächelndes_Gesicht:

 

Anyhow, below is for those who might come across this post and wonder about the scenery when rendering a 5cm pipe fitting lol without scenery 

a pipe.png

YOUTUBE | BIM | COMPUTATIONAL DESIGN | PARAMETRIC DESIGN | GENERATIVE DESIGN | VISUAL PROGRAMMING
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Nachricht 11 von 11
barthbradley
als Antwort auf: RDAOU

I don't get it. What are you pointing out in your screenshot that is so funny?  I can't make it out.  

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