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Render shows no lights

14 ANTWORTEN 14
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Nachricht 1 von 15
Anonymous
1238 Aufrufe, 14 Antworten

Render shows no lights

 

I've placed the spot in the ceiling but they show no light during rendering.

 

{Spots}.jpg

14 ANTWORTEN 14
Nachricht 2 von 15
aRcHiTeCt.JM
als Antwort auf: Anonymous

... I thought this issue was completely resolved...

.. can you upload the file so I can take a look ? ...

 


aRcHiTeCt.JM

REVIT EXPERT ELITE
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Nachricht 3 von 15
Anonymous
als Antwort auf: aRcHiTeCt.JM

No it is not ..

the revit file or the spot library ?

Nachricht 4 von 15
aRcHiTeCt.JM
als Antwort auf: Anonymous

.....the revit file....


aRcHiTeCt.JM

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Nachricht 5 von 15
Anonymous
als Antwort auf: aRcHiTeCt.JM

Here ...

Thanks

Nachricht 6 von 15
aRcHiTeCt.JM
als Antwort auf: Anonymous

... let's go for parts:

1-... if your family is not ceiling based sometimes can get over or under the ceiling

... this family is not properly working 

2- you need to crank up the exposure

3- to get the lights working the proper way in most cases they need to be enclosed in some kind of space to show reflections and refractions (walls, floors, ceilings,etc)

 

.... at the end those lights are kind of working: but if I try to place a new component (light) on the ceiling is getting upside down ... maybe the family is corrupted

 

Capture.JPG


aRcHiTeCt.JM

REVIT EXPERT ELITE
➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ is it working for you ? ➪ ⇩ 'Accept as solution' ⇩ ⇦

Nachricht 7 von 15
barthbradley
als Antwort auf: Anonymous

@Anonymous:

You have issues with one family I tested: 63_PHILIPS_CoreLine SlimDownlight_DN135B LED10S mod

 

It’s facing the wrong direction for a face-based element – and it doesn’t cut through the host using its current orientation, so the light source is likely buried in the host. If you Flip Work Plane after placement in the Project and it Renders fine.  

Nachricht 8 von 15
barthbradley
als Antwort auf: Anonymous

...Oh! Forgot to mention: Check "Emit Shape Visible in Rendering" (in nested Light Type family). 

Nachricht 9 von 15
Anonymous
als Antwort auf: barthbradley

Yes it placed upside-down probably a fault in the family, but I flip it after placing

I checked "Emit Shape Visible in Rendering" and it rendered.

I have a question please , How to make the false ceiling appear in the electrical model and in rendering.

 

It don't appear ,, And why the whole fixture don't appear.

 

Render 60.jpg

Nachricht 10 von 15
barthbradley
als Antwort auf: Anonymous

Because there is no Rendering Material applied to the canister/housing. There's not even a parameter associated to it. I don't remember what Material it's using, but it's probably using the default "By Material" in your Project.  "By Material" would use the material assigned to element's Category in Object Styles of your Project. 

 

IMO, this Phillips Lighting has the worst BIM content I've seen. I downloaded other ones from their site and they were just as bad.  Anyways, the family you have needs help. Modify it and associate the canister/housing to a Material Parameter so that you can assign a PROJECT material to it.      

 

Lastly, please be sure to mark my answer above ( "Emit Shape Visible in Rendering") as the solution to your original question.  

Nachricht 11 von 15
aRcHiTeCt.JM
als Antwort auf: barthbradley


@barthbradley wrote:

Because there is no Rendering Material applied to the canister/housing. There's not even a parameter associated to it. I don't remember what Material it's using, but it's probably using the default "By Material" in your Project.  "By Material" would use the material assigned to element's Category in Object Styles of your Project. 

 

IMO, this Phillips Lighting has the worst BIM content I've seen. I downloaded other ones from their site and they were just as bad.  Anyways, the family you have needs help. Modify it and associate the canister/housing to a Material Parameter so that you can assign a PROJECT material to it.      

 

Lastly, please be sure to mark my answer above ( "Emit Shape Visible in Rendering") as the solution to your original question.  


 

... different words.... same meaning....:

 

.....let's go for parts:

1-... if your family is not ceiling based sometimes can get over or under the ceiling

... this family is not properly working 

2- you need to crank up the exposure

3- to get the lights working the proper way in most cases they need to be enclosed in some kind of space to show reflections and refractions (walls, floors, ceilings,etc)

 

.... at the end those lights are kind of working: but if I try to place a new component (light) on the ceiling is getting upside down ... maybe the family is corrupted


aRcHiTeCt.JM

REVIT EXPERT ELITE
➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ ➪ is it working for you ? ➪ ⇩ 'Accept as solution' ⇩ ⇦

Nachricht 12 von 15
barthbradley
als Antwort auf: aRcHiTeCt.JM


@aRcHiTeCt.JM wrote:
 ... maybe the family is corrupted

Not corrupted; just badly built. Go to the Phillips website and check out their other Revit Content.  The ones I downloaded and inspected were just as bad.  If it were me, and it was a family I wanted to use in other projects down the road, I rebuild it.   

Nachricht 13 von 15
Anonymous
als Antwort auf: aRcHiTeCt.JM


@aRcHiTeCt.JM wrote:

@barthbradley wrote:

Because there is no Rendering Material applied to the canister/housing. There's not even a parameter associated to it. I don't remember what Material it's using, but it's probably using the default "By Material" in your Project.  "By Material" would use the material assigned to element's Category in Object Styles of your Project. 

 

IMO, this Phillips Lighting has the worst BIM content I've seen. I downloaded other ones from their site and they were just as bad.  Anyways, the family you have needs help. Modify it and associate the canister/housing to a Material Parameter so that you can assign a PROJECT material to it.      

 

Lastly, please be sure to mark my answer above ( "Emit Shape Visible in Rendering") as the solution to your original question.  


 

... different words.... same meaning....:

 

.....let's go for parts:

1-... if your family is not ceiling based sometimes can get over or under the ceiling

... this family is not properly working 

2- you need to crank up the exposure

3- to get the lights working the proper way in most cases they need to be enclosed in some kind of space to show reflections and refractions (walls, floors, ceilings,etc)

 

.... at the end those lights are kind of working: but if I try to place a new component (light) on the ceiling is getting upside down ... maybe the family is corrupted


1 - I checked the family parameters and it is recessed type so it is ceiling based.

2- you need to crank up the exposure, How is that ?

3- I did that and when I rendered it looked like the screen above , the fixture didn't appear completely.

Nachricht 14 von 15
Anonymous
als Antwort auf: barthbradley


@barthbradley wrote:

Because there is no Rendering Material applied to the canister/housing. There's not even a parameter associated to it. I don't remember what Material it's using, but it's probably using the default "By Material" in your Project.  "By Material" would use the material assigned to element's Category in Object Styles of your Project. 

 

IMO, this Phillips Lighting has the worst BIM content I've seen. I downloaded other ones from their site and they were just as bad.  Anyways, the family you have needs help. Modify it and associate the canister/housing to a Material Parameter so that you can assign a PROJECT material to it.      

 

Lastly, please be sure to mark my answer above ( "Emit Shape Visible in Rendering") as the solution to your original question.  


I didn't get how to make it the ceiling appear still , sorry I'm new with Revit, can you please mention the steps.

I checked so many families from Philips until I found a working one, some has no lighting sources, this the only one close enough to what I want , and I don't know who to rebuild it .

Nachricht 15 von 15
laurenMBVM7
als Antwort auf: barthbradley

having a similar issue, outside can lights work on porch, can't get the interior to render on. Checked above mentions

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