Hello
We needed to move a building level up 700mm after we have created the toposurface. We correctly used the 'relocate tool' but it moves the toposurface vertically as well, which we don't want. Even after deleting the toposurface and starting fresh, the input points are permanently set 700mm higher, despite both the survery point and project base point being set at 0.
We've tried every combination and nothing gets past this glitch. Any ideas?
Thank you.
If you go to a section or elevation view where you can see the topo you can just select it and move it down 700mm. If it is pinned you will have to unpin it first.
Never drag elements down in section/elevations, that's not how relocate works!
The issue with Revit is that once the base point elevation is changed it permanently alters the toposurface input levels by that set dimension. That means your landscaping is effectively unusable, any alterations, proposed changes can't be annotated at their actual height, the whole thing becomes a big cheat exercise and you can't issue a model in that state.
@Anonymous I don't think I am understanding what you are saying....but perhaps I read the issue wrong....they relocated the project which moved everything up, but they did not want the topo moved also...the topo they wanted at the original elevation.
I have not had issues with moving the topo this way...but I don't do cut and fill and so forth generally....is that what you are referring to?
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