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Realistic view materials overlay / protrude incorrectly
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Why does the abvoe happen in realistic view? The fascia can be seen on the right and it is consistent on the entire edge of the roof, it is set with an offset but still "protrudes / overlaps" in realistic view .
The view "twitches" and the materials come in and out, depending on which angle I have the view. This has happened for a long time and I cannot "fix" it.
The veiw exports as seen so it's not a hardware issue.