I cannot seem to solve how to fix this. My realistic views started showing most of the objects and elements with a single material despite being assigned different materials. "Stone Wall" is displayed on things that are using wood, concrete, earth, etc. Any feedback would be appreciated. I understand that the "stone wall" material is shared with 10 objects. Is this what is causing this? If so, how do I fix it?
I've attached an example camera view with the stone material on most objects as well as a shot of an object that appears to be stone in the camera shot but is assigned a different material.
I've made all of the materials from scratch. I'm not sure why they are "shared" to begin with.
@LydiaRULSW wrote:
I've made all of the materials from scratch. I'm not sure why they are "shared" to begin with.
Same thing. Go to the Appearance tab and see if they use different Assets.
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