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Realistic 3d

4 ANTWORTEN 4
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Nachricht 1 von 5
hatchethunter
564 Aufrufe, 4 Antworten

Realistic 3d

When rotating around my model in realistic 3d view, the lines between individual walls show up. The lines disappear during renders but when I rotate around the model the white lines 'flicker.' Does anyone know why this is? The 3d view isn't corrupt and smooth lines with anti aliasing doesn't help.

 

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ToanDN
als Antwort auf: hatchethunter

Graphic degradation during orbiting in realistic 3D is not unusual in order to sustain the performance. The view should appear normal when the command is done.
Nachricht 3 von 5
Anonymous
als Antwort auf: hatchethunter

I think there ins't much what to do. Grapgics problem. When we rotate the models (at any software), it demands more from the GPU/CPU.
But if you try to join the walls (whith same material) it can help.

Nachricht 4 von 5
hatchethunter
als Antwort auf: Anonymous

Yeah that's fine thanks, I'm just using the 3D view to extract renders anyway which come out perfect, just wanted to make sure it wouldn't effect the model in any other way. Thanks

Nachricht 5 von 5
hatchethunter
als Antwort auf: hatchethunter

741B4BF8-07BB-4D25-B0DE-CE5F584B0427.png

There is a similar problem where there is this a strange shadow across the model in realistic view, could this also be due to a graphic problem?Its happening in more than one project?Its not happening on the person’s who sent me the file, just on my PC and laptop?

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