When rotating around my model in realistic 3d view, the lines between individual walls show up. The lines disappear during renders but when I rotate around the model the white lines 'flicker.' Does anyone know why this is? The 3d view isn't corrupt and smooth lines with anti aliasing doesn't help.
I think there ins't much what to do. Grapgics problem. When we rotate the models (at any software), it demands more from the GPU/CPU.
But if you try to join the walls (whith same material) it can help.
Yeah that's fine thanks, I'm just using the 3D view to extract renders anyway which come out perfect, just wanted to make sure it wouldn't effect the model in any other way. Thanks
There is a similar problem where there is this a strange shadow across the model in realistic view, could this also be due to a graphic problem?Its happening in more than one project?Its not happening on the person’s who sent me the file, just on my PC and laptop?
Sie finden nicht, was Sie suchen? Fragen Sie die Community oder teilen Sie Ihr Wissen mit anderen.