Hi all
It's been a minute since I setup a project and now the project basepoint vs internal point has changed a bit.
Old way there was a paper clip that locked the basepoint in place, this is no longer there. My issue is that locking the base point I was able to rotate/move space coordinates which in turn would move the model in space. Unlocking the base point I could move the basepoint independently. This gave me full control over the model and space location. Now it does not seem I can move space which would allow me to more and rotate a model to any location for linking and alignment.
How do we move the model in space, around the base point now? I have one model that is completely drawn in the wrong spot to another model, I used to be able to line up anything by controlling the coordinates by unlocking and locking the base point, I have seem to now lost that control.
thanks
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@aclarke wrote:
How do we move the model in space, around the base point now? I have one model that is completely drawn in the wrong spot to another model, I used to be able to line up anything by controlling the coordinates by unlocking and locking the base point, I have seem to now lost that control.
thanks
There has never been an ability like what you are describing using the Project Base Point. What it sounds like you are remembering, is a Shared Linked that is "anchored" to the Survey Point. In that case, if the Survey Point is moved in the Project, the Shared Link moves as well.
FWIW: The new PBP behavior is UNCLIPPED only. The old behavior was either CLIPPED or UNCLIPPED. In those versions, when you moved the CLIPPED PBP, it was actually moving the Survey Point in the opposite direction - not the PBP. But that was the illusion.
Ok, I just tried what I thought I knew in R17 and sure enough, it didn't work. After a bit of playing around, I realized that if the view is set to True North the view will rotate when the PBP angle has changed. I guess I confused two memories and mixed techniques.
I ended up moving the link manually. It seems it was drawn in the wrong location to begin with after talking with the design tech, I just thought I could rotate the model with the base point. Some old school CAD X,Y,Z grid and level match up. Thanks for the reply
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