Hi:
Wanted to share this, the wall was generated using a sweep- from a reference line and a spline by points - so the wall curves both horizontally and vertically, and then l converted the surface to a wall. There is a significant difference in the wall thickness, and l was wondering if anyone has encountered this?
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@Anonymous
This is normal...sweeps precision. They do tend to deform slightly when it's a double curve using only 1 profile and a path. If you want to restrain it, you will need to mass it differently...if the wall by face give you the results you are looking for, you should stick with that because the alternatives may be more work
If you are looking for suggestions you need to elaborate on what you are trying to model.
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Hi:
The end result was what l was looking for...the ability to embed .. is l suppose more difficult to achieve.. l though as much about the precision.. but it does seem excessive..but l am sure that autodesk will take steps to improve modelling. It makes it more arduous, attempting to embed a curtain wall into the design.
Regards
@Anonymous wrote:wall curves both horizontally and vertically, and then l converted the surface to a wall.
Do you mean a shape like this - and you want to convert surface to a wall or "embedded" walls?
Create Masses and apply walls to surfaces via the Wall by Face tool.
Hi Barth:
I have posted the shape of the wall below: it is not that the CW won't sit within the wall, it is that to embed the wall it has to match the curvature of the elliptical wall.. a little hard to do.. and the CW is not one complete side of the structure, but defined lengths at different levels ; but thanks for the replies.. much appreciated.. will work to find a work around...
@Anonymous
When you use wall by face, you proceed with the same workflow
If I am not mistaken...you have been through this in a previous post some few weeks back
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Think outside of the box.
Wall by [Mass] Face can be any thickness or material you like -- including the thickness and material of Curtain Wall glazing. As for Curtain Wall Mullions, those could easily be created as Structural Beams applied to curved Mass Edges via 3D Snapping and Pick Lines tool.
Something like is done here:
Sure looks like a curved "embedded" Curtain Wall to me. ![]()
P.S. and ALL the walls (including the glazing) are of a uniform thickness. No deformities.
In other words he is telling you you wont be able to have an embedded curtain wall family using Join Geometry and that you will need to model it different to look like one ![]()
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Actually, "in other words", what I'm saying is:
There's more than one way to skin a cat...
There's more than one way to bake a cake...
There's more than one way to cook an egg...
There's more than one way to peel an orange...
There's more than one way to make a bed...
There's more than one way to catch a rabbit...
There's more than one way to shear a sheep...
There's more than one way to shoe a horse...
There's more than one way to shine a penny...
There's more than one way to knit a sweater...
There's more than one way to dive into a pool...
There's more than one way to shake a carbuncle...
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HI;
i appreciate you input very much.. and thank you very much.. l have found that revit is a master at 3d modelling... and to get to a model .. you may need to go through many steps ... so l will continue to persevere .. and when l get the end model will post...
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