I want to place a door automatically 3" from the face of the adjacent wall. Is the a global parameter I can create or Parament in the doors properties I can set?
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- You can place a dimension from the door jamb to the adjacent wall for multiple doors and assign them to a 3" global parameter
- You can create a ref plane for the 3" offset in the family, set it as the Origin ref plane of the door, and constrain it to the adjacent wall when placing the door in the project.
Automating things generally does take extra steps up front, and makes things simpler down the road. Its up to you to figure out if it's worth spending that time. If you're placing hundreds of doors exactly 3" away from an adjacent wall, its probably worth figuring out how to speed it up. If you're doing it 5 times, probably not.
I'd personally go with what @ToanDN described in their second option then, but that's just how my brain works. Really shouldn't take that much time.
One thing to consider is if this door will also be used in conditions where its not adjacent to a wall. It would still work, but if other people are using it, they may wonder why the origin point isn't the midpoint of the door or one of the frames edges.
It could also make your schedules wonky, depending on how you schedule your doors. But that's a fixable issue if you find this to be the best solution.
Edit: If you want to get real fancy, you could include some parameters to change where the origin point is. For instance, make a yes/no parameter where one option has the origin centered in the door, and the other option has your origin 3" outside the frame, or whatever your reference point is. You'd need to incorporate some other parameters to drive those dimensions, but its doable. It'd also take some education of your colleagues so they know how it works. But if this a steady firm standard that you are all working with on a constant basis, it may be worth it.
Add a 3" increment to Snaps, set Temporary Dimensions to Faces and Openings (under Additional Settings), zoom in tighter when placing Doors and watch the Temporary Dimensions.
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