Ornament - From 3d Max to Revit
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Have been trying to figure out how to include some classical detailing in my Revit model.
I have Building Design Suite Premium and was considering using the modeling tools in 3d max to model some of the complex geometry needed. I figured that once I get the geometry into Revit, all I would have to do is attach some scaling parameter.
So, the question is, how does one import 3D Max geometry into Revit in such a way that one can edit it in Revit?
I managed to import a teapot polymesh into Revit, but everything disappears when exploding.
Since starting this project I've learned of Paul Aubin's book, "Renaissance Revit", and am waiting for it to arrive. However I would still like to create these complex shapes without having to deal with a forest of reference planes, lines, and points. That is, just sculpt something using some background bitmaps as references, and then have it scale as desired.
Thanks,
Rudy Beuc