I have created a beehive structure using the massing tool. I now would like to create a pocket door that is curved and angled in with the profile of the mass. I was thinking of those old timey doors that have several small panels that can bend. I can add those with detail lines but I can't figure out how to
make the actual door frame fit the mass. Also, does anyone know how I can make my roof extrusion have a slope. I have included two pictures, I hope this helps explain what I need. Thanks!
Some time ago, I worked on a project like this. The door needs to have some architectural solution, so that you can specify a door that can be fabricated and that works. If you think of a door that is curved in plan, sloped in elevation, and sliding inside the curve, that would be very difficult to fabricate and operate. You may want to consider another solution, with walls, so that you can have a frame and a door that is vertical, easier to fabricate and that can operate a long time without problems.
Great Idea! Thanks for the input. Do you know of a way I can fix my roof by extrusion to have a slope?
To give slope to a roof that is a circle in footprint, add a slope arrow. Specify the slope in the properties of the arrow.
In a roof by extrusion there is no slope arrow option and the slope box in the properties is not available.
That's correct. I was looking at your pictures, and, looking at the top of the cone, that made think of a roof by footprint. So, where is your roof by extrusion? If that is not in the image, maybe that should have been a separate question.
@Anonymous
I would do that as a model in-place, Roof category, Swept Blend solid. You need a profile family on both ends. One of them needs to have an offset in Y. That will give you the slope.
@Anonymous
So I wonder what happened to this exercise. Did you complete it?
What about an in-place modeled Revolved roof or Wall? A wall would be easier to cut. The door family would be a little more of a challenge - I would replace the opening cut with a void object deep enough to cut through the entire wall and model the door as a curved sweep accordingly. Create sweeps for the frame - I would think that they would all be separate sweeps. That should be interesting, because Revit does not do 3D in two directions! Good luck!
Inset like @Alfredo_Medina 's or protrude out like an igloo's door would be the most practical options. Modeling, construction, and usability wise.
Modeling-wise? Yes.
Construction-wise? Yes.
But usability-wise? No way. A compound-curved door that makes a wooooshing sound is the best from a usability perspective. Have you not had your caffeine yet?
Come on... not even the hobbits built compound-curve doors for their homes. The only times they are needed are in movies like Inception. Or you just hit some good LSD and all doors will become compound-curved. ٩(●̮̮̃•̃)۶
@ToanDN - let us not discount the possibility of flexible doors. Maybe the Hobbits built theirs out of moss? Who knows?
.....also possible in 3DS Max.....
@rsahayUZMK9 wrote:
.....also possible in 3DS Max.....
My custom sound effects are NOT available in 3DS Max.
Now THAT we can all be sure about!
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