Every thing is explained in the video i hope some one can help me..
First: Why do you model your walls as model in-place? They seem to be pretty standard walls, which could've been modelled using the basic wall types.
Second: The reason Revit behaves "strange" is cause you've placed a door in a "wall" which is actually a collection of walls. So when you start to move/change parameters, Revit doesn't know where the door should go.
I'm not sure I get what you are referring to. Are you wondering why the door opening vanishes when you adjust the "Sill Height" parameter? Probably because the head of the door opening is constrained, and the sill height (bottom of door opening) is equal to the head height. In other words, you closed the opening. If you try to "close" it further, it will probably error out on you.
I don't think you should use in-place families to be hosts for doors or windows. If the Revit is so categorized, just leave it be... Whenever you try doing something that programmers didn't predict, you end up with unexpected results.
The way you could have create those walls is by using multiple wall types. I assume that this is some masonry. You can solve this just by using two or three wall types which are in some hierarchy (major, minor, etc...). Use one major wall type everywhere. Then, the spots where you have thicker facade can be created with minor walls which have just one layer (facade material), but are joined with this major wall which may have multiple layers. Even if major wall has multiple layers (which I assume that it should), its facade material will join with material of this one layered wall that you used to play with the facade.
I think you spent a lot of time making this in-place family, am I right? The way you model is more appropriate for Maya or 3Ds Max....I don't think that in-place families are men't for creating walls. Revit uses system families for this. Use in-place families just for some non-standard details etc.... That is their purpose.
Since you re in this mess now, try using curtain walls instead of windows and doors. Curtain Walls have a large opening which cuts like knife through butter. Maybe it will save your work, so that you don't have to model all over again.....
Andrej Ilić
phonetical: ændreɪ ilich
MSc Arch
Autodesk Expert Elite Alumni
Ok, firstly, the problem. I am able to reproduce this behaviour. It is up there with some of the more strange stuff I have seen. You may be right, this could be a weird bug.....BUT I did work out a way to stop the unexpected behaviour. Simply pull the shape handle of the bottom of your in-place model down below your level. Once I did this, I could adjust the sill height and move windows and doors without problems.
Secondly, your assumption about using in-place modelling 'whenever' is sort of false. In-place modelling was not designed for this purpose and in my years, I only have seen this method of creating existing walls done one other time and as expected, it caused all sorts of problems, not to mention being a major performance suck.
Using walls/architectural columns and phasing would have been much faster.
Anyway, the above solution should help.
@Anonymous
both friends, i just wanted to say that model in place is taking the category of "walls", so i assume that it has the same behavior of standard wall, because of-course there are so many projects which have a very custom walls, which cannot be created with wall types. i am attaching here for u a sample of such case.
finally, thanks for your replay, and i'll follow ur advice to recreate my walls trying to use the system wall family, although i still believe that model in place tool must be enhanced by revit developers.
also i would like to draw your attention for a very important issue, the door and opening families cannot recognize "double walls" until now i don't have a good method to open one door in two unconnected walls (attached also)
once again many thanks to u
a sample of what i mean by custom wall
i replaced the model in place wall by standard double walls with void , but i cant open a door in both of them
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