Is it possible to model this corner detail? I'm trying to make the external finish of one wall to continue on the other side.
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They are literally two walls: one L and one straight. Disallow join between them.
Create Parts from Walls, select individual Wall Layer(s), activate Shape Handles (under Properties) and drag ends of Wall Layers as required. Use Merge Parts and/or Exclude Parts if necessary.
You can make a wall return of any length as long as it is greater than the wall thickness. Is your wall thicker than 215 mm?
I've ended up creating a generic model hosted on a well with a brick material and a void, as well as creating new wall types for these corners (splitting the wall at the ends). If anyone could come up with any other solution though please let me know.
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