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Material Won't Change In Realistic View?

11 ANTWORTEN 11
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Nachricht 1 von 12
Anonymous
6082 Aufrufe, 11 Antworten

Material Won't Change In Realistic View?

Hi,

 

I have multiple imported families in my Revit project, some of which I am having issues with when viewing in Realistic Mode. The colour/material isn't showing, even tho I am pretty certain I have changed what is needed. 

 

1.pngmat browse.png

Can anyone help with this at all?

11 ANTWORTEN 11
Nachricht 2 von 12
L.Maas
als Antwort auf: Anonymous

You appear to have a material parameter. But from the screenshot we can not see if the parameter is linked to geometry in the family itself. Consider uploading the family so we can have a look

Louis

EESignature

Please mention Revit version, especially when uploading Revit files.

Nachricht 3 von 12
Anonymous
als Antwort auf: L.Maas

Sure, I have attached the file for you :leicht_lächelndes_Gesicht:

 

 

Nachricht 4 von 12
Anonymous
als Antwort auf: Anonymous

Realistic only shows materials that have image maps...your Window Frame material is just paint and works only when rendered with Raytrace.

Nachricht 5 von 12
barthbradley
als Antwort auf: Anonymous

@Anonymous wrote:

Realistic only shows materials that have image maps...your Window Frame material is just paint and works only when rendered with Raytrace.


 

You sure about that, @Anonymous?  Smiley (zwinkernd)

 

 

@Anonymous : I'm not readily seeing the issue. Realistic seems to work on my end. What am I missing?  

Nachricht 6 von 12
Anonymous
als Antwort auf: barthbradley

Ugh...I need more coffee.  Everything was showing gray as I was in a shadow...  Ignore my previous comment.

 

 

Nachricht 7 von 12
ToanDN
als Antwort auf: Anonymous

That is how that material display in Realistic. You need to use Raytracing or Rendering to see the actual reflective effect.  If you want to see white color in Realistic, use a different white paint material.

 

Annotation 2019-04-25 104601.png

Nachricht 8 von 12
Anonymous
als Antwort auf: ToanDN

Thanks all for your help and contributions. I have began to make changes to materials but for some reason when I change a material texture it's changing others as well?

 

In the below example, one material is called "brick -", another called "Slate Slab".

 

The chimney is the material "brick -" and the patio is "Slate Slab". When i change either of these textures the materials will follow for some reason. Below I changed the chimney material/texture to bricks and once confirmed it is changing the patio to bricks also. It's also changing things like the garden gate you can see in the picture and more family objects. 

 

Has anyone even had this problem before?

Nachricht 9 von 12
Anonymous
als Antwort auf: Anonymous

same.pngchanging.png

Nachricht 10 von 12
AFatRat
als Antwort auf: Anonymous

You have to make sure the material you're changing isn't sharing the same asset as another material or they will both change. So, when you create or duplicate a material, duplicate the asset it is using and rename it (see screencast). Just from your screenshot, that "Generic(20)" asset is being shared with 17 other materials.

 

Assets.JPG

 

 

Nachricht 11 von 12
ToanDN
als Antwort auf: Anonymous


@Anonymous wrote:

Thanks all for your help and contributions. I have began to make changes to materials but for some reason when I change a material texture it's changing others as well?

 

In the below example, one material is called "brick -", another called "Slate Slab".

 

The chimney is the material "brick -" and the patio is "Slate Slab". When i change either of these textures the materials will follow for some reason. Below I changed the chimney material/texture to bricks and once confirmed it is changing the patio to bricks also. It's also changing things like the garden gate you can see in the picture and more family objects. 

 

Has anyone even had this problem before?


When you duplicate a material, you need to go to the Appearance tab and replace or duplicate the Appearance Asset.

Nachricht 12 von 12
Anonymous
als Antwort auf: AFatRat

This worked :).

 

Thank you for your help and the quick and easy step-by-step solution video!

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