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Material Changes not showing in cloud rendering

9 ANTWORTEN 9
GELÖST
Antworten
Nachricht 1 von 10
mgallin
2480 Aufrufe, 9 Antworten

Material Changes not showing in cloud rendering

There seems to be a glitch in the cloud rendering.  I change a material by uploading a different image map and it renders fine locally.  However, the material change is not updating in the cloud rendering.  In the past this was never a problem.  Anyone know a work around for this glitch?

9 ANTWORTEN 9
Nachricht 2 von 10
Anonymous
als Antwort auf: mgallin

Are you using the Native settings ? when sending the render to the cloud, I have noticed some differences with material results between native and advanced exposure. Try using Native.
Nachricht 3 von 10
Anonymous
als Antwort auf: Anonymous

Has anyone solved this yet? I am using native instead of advanced and the material changes still dont show! :enttäuschtes_Gesicht:

Nachricht 4 von 10
cholden
als Antwort auf: Anonymous

We are also having this issue. Did anyone figure this out? Doesn't seem affected by advanced vs native settings.

Nachricht 5 von 10
Anonymous
als Antwort auf: mgallin

Are the local renders using custom materials? Could be the issue when transfer to cloud render.
Nachricht 6 von 10
AdamHamilton
als Antwort auf: Anonymous

hell I am just trying to darken some concrete and I can get the reflectivity to change but not the tint? I have also changed the base color and its all standard gray.

Nachricht 7 von 10
Viveka_CD
als Antwort auf: AdamHamilton

Hi @Anonymous @cholden and @Anonymous

 

The rendering engine used in Revit is different than the one used in the cloud. See HERE for more information

 

You can post your model to test to the Rendering forum, one of our specialists should be able to guide you.

See article HERE and HERE

 

You can choose to create a new generic material instead of a glazing material and apply transparency/ reflectivity and see if it works.

Also please check for latest updates and install them for your respective Revit versions - sign in to your Desktop App, more information HERE

 

If you find posts have solved your problem, please click on 'Accept as solution' to help others with similar questions. Kudos welcome.

 

Thank you,

Nachricht 8 von 10
cholden
als Antwort auf: Viveka_CD

Our Revit is updated so I've ruled that out as the cause. I am fully aware the rendering engines aren't the same, but I don't understand why it would do something so drastic.

 

Different project than I originally posted about, but same problem. This is the same material in the pictures - a dark grey metal panel. The material was adjusted to be darker in the cloud render and now is rendering super light. It was originally working in the cloud last week and I don't know what happened. We have tried creating new materials that have the same settings and everything just renders super light unless we choose Native and then it looks terrible. It also appears that other landscape items have continually messed up in the cloud rendering. Health Dashboard says everything is running correctly but we keep getting unfinished / messed up renders.

 

Is it just me or has cloud rendering been a quite a bit more unstable in the last month or two? It used to be very consistent and worked well the first time almost every time. I have at least one user per week that has issues with it failing, materials not rendering properly, building elements that don't render, etc....where we never had issues previously. Could that be an problem with 2018? Is there something new with Cloud Rendering?

Nachricht 9 von 10
cholden
als Antwort auf: cholden

An interesting update - 

 

The user removed the background image and everything started working correctly again. Seems there might be a bug there. It was rendering correctly in the cloud including the background image last week.

Nachricht 10 von 10
Viveka_CD
als Antwort auf: cholden

Hi @cholden

 

That's interesting! I'm wondering if you could customize the image (reduce the size(width x height) and resolution and save it to a jpeg format)

 

  • See HERE for Best Practices: Render Performance and Image Size/Quality
  • Also, are you storing the images for rendering in one location? You try to modify the image used 
  • See the video HERE to Manage Material Image Sample Size.
  • HERE is the information on how to access images to be used when rendering the 3D model

If you find posts have solved your problem, please click on 'Accept as solution' to help others with similar questions. Kudos welcome.

 

Regards,

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