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Material Alignment

4 ANTWORTEN 4
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Nachricht 1 von 5
kim.candelario
265 Aufrufe, 4 Antworten

Material Alignment

Material behaves differently within casework, on base cabinets, I have been able to have my material pattern run vertically, however, when I assign that same material to wall hosted casework, my pattern is running horizontally.  How do I fix that issue between these two families?  Do I need to set up two different materials?

4 ANTWORTEN 4
Nachricht 2 von 5
barthbradley
als Antwort auf: kim.candelario

Create another Material with a different rotation.

 

Material Softwood.png

 

Material Softwood2.png

Nachricht 3 von 5
kim.candelario
als Antwort auf: barthbradley

I imagined that this was going to be the response.  So why do I then have to create a new material?  If I set up a material and made changes to the settings, why from one casework family to another casework family this behaves differently?  

Nachricht 4 von 5
barthbradley
als Antwort auf: kim.candelario


@kim.candelario wrote:

I imagined that this was going to be the response.  So why do I then have to create a new material?  If I set up a material and made changes to the settings, why from one casework family to another casework family this behaves differently?  


 

Not fully understanding.  Maybe if you post your RVT here, I can figure out what you mean.   Be happy to look at it.   

Nachricht 5 von 5
ToanDN
als Antwort auf: kim.candelario


@kim.candelario wrote:

I imagined that this was going to be the response.  So why do I then have to create a new material?  If I set up a material and made changes to the settings, why from one casework family to another casework family this behaves differently?  


It depends on how elements are modeled.  For example: one is extruded from a plan profile versu one is extruded from an elevation profile.  Unfortunately, Revit doesn't provide you with an user control texture UV mapping so you have to go with workarounds:

- model things more consistently (see example above)

- create different materials

- add an invisible linear surface pattern and rotate/align it to change the texture orientation

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