I was working on a couple of different projects and I noticed that...
if you make new level grid from an elevation will have a consistent 3D extent from the original,
whereas If you create a new one from a section will have a different 3D extent (based on the projection of the section)....
Is it so ? Did you guys have a workaround on how to make all 3D extents from level "consistent" ?
This is how it looks when I maximize the 3D extents....
Thanks for all the help!
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Gelöst von gccdesign. Gehe zur Lösung
Maximize 3D extents & Reset to Crop
Andrej Ilić
phonetical: ændreɪ ilich
MSc Arch
Autodesk Expert Elite Alumni
Yes, that is the case if the drawing has a cropped view...
What if there's no crop ... Why every level has different 3d extents, and some other don't?
If the 3d extents are off like you are showing, I think dragging the ends (while toggled to 3d), in a section or elevation view, to align with the other levels is going to be the only way to do it.
Tip:
Use a Scope Box to control them globally--and Grids the same way.
Levels are 3d, but there are two parts..
A. EAST and WEST side.
B. NORTH and SOUTH side.
to fix the issues, Fix in two parts.
1. to to Elevation South, Extend the Levels in 3D, snap and lock to each other, on
left and right side... ( this will fix NORTH side as well )
2. Same fixing in EAST elevation, Extend the levels in 3D, snap and lock to each other
on left and right side ( this will fix WEST side as well )
3. Theres also one option, when you select all the levels , "PROPAGATE EXTENTS " this option will fix the levels
on opposite side.. for Example, using propagate extents on EAST elevation, will propagate extents on WEST side as well or any other Views in that direction..
4. FIXING level extents using 2D snaps, will fix only for that particular view, its no good for other views..
5. Cropping view fixes Levels, and GRIDs.. but this default fixing may need changes if they dont fit within the sheet. then using 2D extents comes handy..
( THIS ENTIRE system works for GRIDS as well...)
I think I understand what you are describing, I had a similar issue.
Revit seems to create the levels in a "rectangular shape" in plan view depending on the orientation of the elevation view they are created in.
So if you create some levels in an elevation view that is strictly East-West they will all have the same "plan view" extents.
If you then create some levels in an elevation or section that faces at a different angle, say 45 degrees, then those specific levels will have different extents in plan view.
The solution that worked for me is to create all levels from the same elevation view, or at least ones that are at exactly 90 degree angles from the original.
I'm afraid you will have to delete the ones that were created at the odd angle and recreate them from the elevation view that the original ones were created in.
Otherwise you will be chasing in circles adjusting them, just to have them be out of alignment in another view. Sort of a Whack-a-Level.
GChapp
This was one of the thing I tried to do, but didn't work...
I guess it's like @gccdesign was pointing out...
Had a similar problem that I was pulled into finding a solution for. I suspect (but can't confirm) that our "rogue" levels were created in an elevation that was at an odd angle - the building has many odd angles. The specific problem we were having is that certain level extents seemed to be "locked" in 3D beyond a certain range and would not adjust beyond these fixed points, AND they were different for some levels.
The fix I found was to create a scope box, set all of the levels to the scope box, apply, then set them back to "none". Afterward, all level extents behaved "normally". Try and see if this helps. This was in Revit 20, btw.
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