how to make the block view as one
and not as repeating in realistic view
see the attachment
Gelöst! Gehe zur Lösung
Gelöst von barthbradley. Gehe zur Lösung
Not sure I understand. Are you seeking a material appearance image? Why not just duplicate and scale the one you are showing (via Edit Image)?
...or use the Paint Tool to paint the top and ends gray -- or even apply another Material Appearance Image, such as a top view of an CMU Block?
...Ah! changing the image's OFFSET works too!
defined wall as 300mm thick(breadth)
length & height of a single concrete block defined is 400mm x 200 mm resp. in surface pattern
after then
when i viewed in 3d (as realistic) , u can see in the attached image the "top portion" is repetitive (2 times)
i am asking , how we can make this not repetitive so that one block fit the exact thickness ot the wall
the wall height i modelled is 4m
&
one block hight is 200mm
so
the number of layers from bottom to top should count 20 in real world..
what is the "u scale" "vscale"& "u offset & "v offset"...in texture editor
in some assets ..these are missing in texture editor ( only x & y offsets)& (scale in x and y )
1.what is it for ..?
2.whether it has anything to do with the third dimension adjustment
3. it is not available with all assets.how we can make add to texture editor as per our need?
see the attached image
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