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How to show furniture over a Filled Region crosshatch

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octavio2
2365 Aufrufe, 4 Antworten

How to show furniture over a Filled Region crosshatch

I used a Filled Region to add a Diagonal Crosshatch to a floor plan (the crosshatch is to show existing floor tiles), and after doing so, the furniture that was shown there is not seen any more.  Any reason?  Or, another way to put the question, is there any way to show the furniture over the Filled Region Diagonal Crosshatch?

Thanks in advance.

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RDAOU
als Antwort auf: octavio2

@octavio2 

 

Edit Type of the filled Region and make sure the Masking property is unchecked

 

Alternatively, instead of filled regions, you could use the following to achieve the same in a more efficient way

  1. Rooms color scheme...based of floor finish/key schedule
  2. View Filters to override surface patterns based on floor finish

RDAOU_0-1636982827665.png

 

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Nachricht 3 von 5
octavio2
als Antwort auf: octavio2

I unchecked the masking region, and now I see the furniture but with very thin lines, and also, the crossed hatch pattern under the furniture is seen (this is still a major issue), so the next related question is how can I hide the tile hath pattern under the furniture, and the second related less important question, can the line work of the furniture be heavier so the furniture stand out?

Nachricht 4 von 5
ToanDN
als Antwort auf: octavio2

Filled Regions are Detail components so they always stay in front of model elements.  I am not sure what your filled regions represent but you should have use Room Color scheme or actual Floors with surface patterns by materials or by view filters.

Nachricht 5 von 5
RDAOU
als Antwort auf: octavio2

@octavio2 

 

That's the thing about filled regions... Therefore you need to work with the alternative suggestions given in my initial reply

 

 

 

YOUTUBE | BIM | COMPUTATIONAL DESIGN | PARAMETRIC DESIGN | GENERATIVE DESIGN | VISUAL PROGRAMMING
If you find this reply helpful kindly hit the LIKE BUTTON and if applicable please ACCEPT AS SOLUTION


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