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How to render light through CLEAR glass globe pendant?

19 ANTWORTEN 19
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Nachricht 1 von 20
julie6V67T
1943 Aufrufe, 19 Antworten

How to render light through CLEAR glass globe pendant?

Hi there, 

I am trying to create a soft glow around these CLEAR Pendant Fixtures, but am not sure how to do so. See image and family attached. Thank you in advance for your assistance. 

-Julie-

Beschriftungen (3)
19 ANTWORTEN 19
Nachricht 2 von 20
barthbradley
als Antwort auf: julie6V67T

Soft glow you want? Use an Asset with a Self-Illumination Property.  

 

Self-Illum 54.jpg

 

NOTE: Self illumination only makes an object appear to glow. No light is actually cast. 

Nachricht 3 von 20
julie6V67T
als Antwort auf: julie6V67T

There is not a self Illumination on Clear Glass, only on frosted or other materials besides Clear Glass.

Nachricht 4 von 20
barthbradley
als Antwort auf: julie6V67T

Okay?  So use an Asset that has the Property.  Or not.   

Nachricht 5 von 20
julie6V67T
als Antwort auf: barthbradley

I am sorry, I am not sure what you are saying exactly.
Nachricht 6 von 20
syman2000
als Antwort auf: julie6V67T

 

You may want to model the bulb inside the globe and add self illuminating material as @barthbradley mentioned. When you render in enscape, you will get the effect you are looking for.

 

self illumating.png

Check out my Revit youtube channel - https://www.youtube.com/user/scourdx
Nachricht 7 von 20
barthbradley
als Antwort auf: julie6V67T

Change the Material that is listed in "Pendent Material" Parameter of the Family to a Project Material that has Self-Illumination.  Understand?  

Nachricht 8 von 20
barthbradley
als Antwort auf: syman2000

The Light Source is positioned perfectly. I wouldn't move it to inside the globe geometry.  FWIW.  

 

 

Create a New Material. It uses a Generic Asset that has Self-Illumination. It also has Transparency and Reflectivity. Play with all the settings until you get the look you want. 

 

SelfIllumination54.jpg

 

 

IMPORTANT CAVEAT: Make sure you give the Asset a unique name before making changes to it.    

 

SelfIllumination54-1.jpg

Nachricht 9 von 20
julie6V67T
als Antwort auf: barthbradley

I cannot get it to look like that. I am not sure what I am doing wrong. Please see the family attached... Once I load it into my project it looks like a white globe, not clear...

White Globe Issue.PNG

Nachricht 10 von 20
barthbradley
als Antwort auf: julie6V67T

You posted the Family.  The Project is where you want to assign a Material to the Family's Pendant Material Parameter.  

 

...just to confirm: we're talking about Rendered Views -- not Realistic Views; right?  

Nachricht 11 von 20
julie6V67T
als Antwort auf: julie6V67T

Thank you for your help. I am getting closer. Do you know how to change the actual light to an orange color? I am trying to mimic an Edison Bulb. See updated family...

julie6V67T_0-1620170654897.png

julie6V67T_1-1620170712796.png

 

 

Nachricht 12 von 20
barthbradley
als Antwort auf: julie6V67T

Are you talking the Photometric Color Filter? Or, do you mean the Material Asset Color/Tint?  

 

I'm thinking you mean this:

 

Color Filter.jpg

Nachricht 13 von 20
julie6V67T
als Antwort auf: julie6V67T

That seemed to change the reflection color to a yellow/orange, but NOT this white light itself. (Please note I really do appreciate you helping with this, hopefully we can get it solved soon)...

 

julie6V67T_0-1620231500638.png

 

 

Nachricht 14 von 20
syman2000
als Antwort auf: julie6V67T

You have to modify the self-illuminating material to get the color you wanted. As well you may want to lower the emissivity value to make it show more of the color than the light.

 

change the light color.png

Check out my Revit youtube channel - https://www.youtube.com/user/scourdx
Nachricht 15 von 20
julie6V67T
als Antwort auf: julie6V67T

Ok, I created an Edison bulb family for inside the globe pendant (Looks Great) however I am fairly new to creating families and I do not know how to align the light bulb sweep family to a reference plane so that it moves with the Drop From Ceiling Parameter. Should be the very last thing I will ask your assistance with. Thanks again! I have attached the updated family...

julie6V67T_0-1620243553299.png

julie6V67T_1-1620243639237.png

 

Nachricht 16 von 20
barthbradley
als Antwort auf: julie6V67T

Just Aligned and Lock it to a Ref. Plane.  

 

BTW: Nice Job. Looking good! 

 

 

@julie6V67T : Are you aware that you have 2 light sources in this family?  

Nachricht 17 von 20
julie6V67T
als Antwort auf: barthbradley

Great, thanks again for your help! I have attached the final family for future use for anybody that may need it. 

-Julie-

Nachricht 18 von 20
barthbradley
als Antwort auf: julie6V67T

Why the 2 light sources?  

Nachricht 19 von 20
julie6V67T
als Antwort auf: julie6V67T

Shall I remove this one? I am just worried because it took so long to create that I don't want to mess anything up and it is reading well in Enscape. 

julie6V67T_0-1620244976578.pngjulie6V67T_1-1620245011791.png

 

Nachricht 20 von 20
barthbradley
als Antwort auf: julie6V67T

Hard to say. You have one that is controlled via a Photometric Web File and the other is not.  The Photometric Web one is coming into the Family by way of the Nested Lighting_INT_Bulb_Edison Family.  You could open this Family and check "Shared" and then reload it into the Parent Family -- and then reload the Parent Family into the Project.  After that, run a couple of Test Renders; one with the Nested Family's Light turned off and one with the Parent Family's Light turned off.  You turn them on and off through Artificial Lights dialog box.  

 

ArtLights.jpg

 

 

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