Hi there,
I am trying to create a soft glow around these CLEAR Pendant Fixtures, but am not sure how to do so. See image and family attached. Thank you in advance for your assistance.
-Julie-
Gelöst! Gehe zur Lösung
Gelöst von julie6V67T. Gehe zur Lösung
Soft glow you want? Use an Asset with a Self-Illumination Property.
NOTE: Self illumination only makes an object appear to glow. No light is actually cast.
There is not a self Illumination on Clear Glass, only on frosted or other materials besides Clear Glass.
You may want to model the bulb inside the globe and add self illuminating material as @barthbradley mentioned. When you render in enscape, you will get the effect you are looking for.
Change the Material that is listed in "Pendent Material" Parameter of the Family to a Project Material that has Self-Illumination. Understand?
The Light Source is positioned perfectly. I wouldn't move it to inside the globe geometry. FWIW.
Create a New Material. It uses a Generic Asset that has Self-Illumination. It also has Transparency and Reflectivity. Play with all the settings until you get the look you want.
IMPORTANT CAVEAT: Make sure you give the Asset a unique name before making changes to it.
I cannot get it to look like that. I am not sure what I am doing wrong. Please see the family attached... Once I load it into my project it looks like a white globe, not clear...
You posted the Family. The Project is where you want to assign a Material to the Family's Pendant Material Parameter.
...just to confirm: we're talking about Rendered Views -- not Realistic Views; right?
Thank you for your help. I am getting closer. Do you know how to change the actual light to an orange color? I am trying to mimic an Edison Bulb. See updated family...
Are you talking the Photometric Color Filter? Or, do you mean the Material Asset Color/Tint?
I'm thinking you mean this:
That seemed to change the reflection color to a yellow/orange, but NOT this white light itself. (Please note I really do appreciate you helping with this, hopefully we can get it solved soon)...
You have to modify the self-illuminating material to get the color you wanted. As well you may want to lower the emissivity value to make it show more of the color than the light.
Ok, I created an Edison bulb family for inside the globe pendant (Looks Great) however I am fairly new to creating families and I do not know how to align the light bulb sweep family to a reference plane so that it moves with the Drop From Ceiling Parameter. Should be the very last thing I will ask your assistance with. Thanks again! I have attached the updated family...
Just Aligned and Lock it to a Ref. Plane.
BTW: Nice Job. Looking good!
@julie6V67T : Are you aware that you have 2 light sources in this family?
Great, thanks again for your help! I have attached the final family for future use for anybody that may need it.
-Julie-
Shall I remove this one? I am just worried because it took so long to create that I don't want to mess anything up and it is reading well in Enscape.
Hard to say. You have one that is controlled via a Photometric Web File and the other is not. The Photometric Web one is coming into the Family by way of the Nested Lighting_INT_Bulb_Edison Family. You could open this Family and check "Shared" and then reload it into the Parent Family -- and then reload the Parent Family into the Project. After that, run a couple of Test Renders; one with the Nested Family's Light turned off and one with the Parent Family's Light turned off. You turn them on and off through Artificial Lights dialog box.
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