I've run in to this several times on a remodel where I have an exterior 2x4 or 2x6 frame wall with brick. The frame component will remain, but the brick ledge gets removed in the area of the new remodel addition. Additionally the finished model would have gyp added to the face of the core of that wall because it is now an interior wall on both sides.
ways i've tried to solve: create a model in place component as a void form in new construction that covers only the brick and airspace portion of the wall. and subtract it. then create gyp only wall in new construction. - this is cumbersome and completely unintuitive. Any better way?
Gelöst! Gehe zur Lösung
Gelöst von ToanDN. Gehe zur Lösung
You can also model separate walls ( gyp bd only, brick only, etc.) and demo them.
Place them on Existing Phase, demo in New Construction Phase, etc.
Parts also can work as Toan suggests--but it's a bit tricky, especially if you are working in a large team, then everyone must fully understand how to
manage/manipulate Parts and View settings, etc.
@robert6W9EQ wrote:
Could you please expand upon that? How do I override a part layer? You
are not referring to phasing (demolished) are you? Because that option
isn't allowed if I create parts from my wall. I'm completely confused by
the create parts tool. Once I create parts it seems I can do very little
with it.
Did you see the first screenshot where I circled the the checkboxes for Parts phasing? Steps:
- Select compound wall(s) and Create Parts from the ribbon tool. Revit will create each layer as one Part (you can choose layers to exclude from Parts if you need to).
- Select Part(s) and uncheck the box Phase Demolished by Original, then pick a Phase when you want to demolish the layer.
- If you want demolish a portion of the layer then you can use Split Parts tool from the Parts menu and subdivide Parts into smaller pieces
With that said, most folks can find this workflow too cumbersome and create different walls for different layers and join them. It works well too.
My apology, I saw your text answer via email and did not see the screen shots you posted until I logged back in here. Thank you for the clear answer to this. It is a bit cumbersome but it works.
I know it has been a while, but your comment has been very helpful. I would like to expand on that and ask for your opinion about changing the wall finish. I was able to create separate parts and demolish the tile on the wall, but what would be the recommended method to add another finish in the construction phase? For example, adding another part with a different material over the one I demolished.
The first image represents the finish I demolished, and the second one shows a small wall I added with the same thickness as the removed material. Is there a way to merge them into one element so that, for example, I can place a door that cuts through both? I'm trying to find the most accurate method to get the correct build and demolish values.
Edit: I used the join element with both walls and the door functioned ok. Is there any other method?
@marcelloarqurb wrote:I know it has been a while, but your comment has been very helpful. I would like to expand on that and ask for your opinion about changing the wall finish. I was able to create separate parts and demolish the tile on the wall, but what would be the recommended method to add another finish in the construction phase? For example, adding another part with a different material over the one I demolished.
The first image represents the finish I demolished, and the second one shows a small wall I added with the same thickness as the removed material. Is there a way to merge them into one element so that, for example, I can place a door that cuts through both? I'm trying to find the most accurate method to get the correct build and demolish values.
Edit: I used the join element with both walls and the door functioned ok. Is there any other method?
I would do the same.
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