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how to create this linetype

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Message 1 of 8
Anonymous
2513 Views, 7 Replies

how to create this linetype

Anonymous
Not applicable

Please see attached image. I would like to create 2d linetype of stormwater line. 

how can I do this ?

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how to create this linetype

Please see attached image. I would like to create 2d linetype of stormwater line. 

how can I do this ?

7 REPLIES 7
Message 2 of 8
ToanDN
in reply to: Anonymous

ToanDN
Consultant
Consultant

Message 3 of 8
Anonymous
in reply to: ToanDN

Anonymous
Not applicable

Thanks for replying.Toan

 

I would like to take slightly different approach and create a family

 

I started creating family for this using family template Metric generic detail item line based. Stuck with the controlling array. How can I write formulae ? to control the spacing between dashed lines ?

 

see attached image

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Thanks for replying.Toan

 

I would like to take slightly different approach and create a family

 

I started creating family for this using family template Metric generic detail item line based. Stuck with the controlling array. How can I write formulae ? to control the spacing between dashed lines ?

 

see attached image

Message 4 of 8
ToanDN
in reply to: Anonymous

ToanDN
Consultant
Consultant
Accepted solution

Post your progress family here.

 

By the way, for what you show, a repeating detail component has more benefits.  One being you don't need any array and formula, just a symbol and spacing.  Another being you can select the entire string with TAB.  Lastly, you can draw it using pick line and set offset distance, very useful when you draw it following an existing path.

Post your progress family here.

 

By the way, for what you show, a repeating detail component has more benefits.  One being you don't need any array and formula, just a symbol and spacing.  Another being you can select the entire string with TAB.  Lastly, you can draw it using pick line and set offset distance, very useful when you draw it following an existing path.

Message 5 of 8
Anonymous
in reply to: ToanDN

Anonymous
Not applicable

Thanks for reply

here is family with  2016 version

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Thanks for reply

here is family with  2016 version

Message 6 of 8
Anonymous
in reply to: Anonymous

Anonymous
Not applicable

Try this one, hopefully this will be the answer to your problem.

please find the attachment.

 

Revit 2016 version

Stormwater Line.jpg

Try this one, hopefully this will be the answer to your problem.

please find the attachment.

 

Revit 2016 version

Stormwater Line.jpg

Message 7 of 8
Anonymous
in reply to: Anonymous

Anonymous
Not applicable

Thanks Toan for the screencast

 

Arjay thanks too you as well for sharing this.. what is roundup In your formula ?

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Thanks Toan for the screencast

 

Arjay thanks too you as well for sharing this.. what is roundup In your formula ?

Message 8 of 8
Anonymous
in reply to: Anonymous

Anonymous
Not applicable

ROUNDUP behaves like ROUND, except that it always rounds a number up.

  • If number digits is greater than 0 (zero), then number is rounded up to the specified number of decimal places.

  • If number digits is 0, then number is rounded up to the nearest integer.

  • If number digits is less than 0, then number is rounded up to the left of the decimal point.

 

Example:

rounds 3.2 up to zero decimal places is equal to 4

rounds 76.9 up to zero decimal places is equal to 77

 

ROUNDDOWN behaves like ROUND, except that it always rounds a number down.

  • If number digits is greater than 0 (zero), then number is rounded down to the specified number of decimal places.

  • If number digits is 0, then number is rounded down to the nearest integer.

  • If number digits is less than 0, then number is rounded down to the left of the decimal point.

Example:

rounds 3.2 down to zero decimal places is equal to 3

rounds 76.9 up to zero decimal places is equal to 76

ROUNDUP behaves like ROUND, except that it always rounds a number up.

  • If number digits is greater than 0 (zero), then number is rounded up to the specified number of decimal places.

  • If number digits is 0, then number is rounded up to the nearest integer.

  • If number digits is less than 0, then number is rounded up to the left of the decimal point.

 

Example:

rounds 3.2 up to zero decimal places is equal to 4

rounds 76.9 up to zero decimal places is equal to 77

 

ROUNDDOWN behaves like ROUND, except that it always rounds a number down.

  • If number digits is greater than 0 (zero), then number is rounded down to the specified number of decimal places.

  • If number digits is 0, then number is rounded down to the nearest integer.

  • If number digits is less than 0, then number is rounded down to the left of the decimal point.

Example:

rounds 3.2 down to zero decimal places is equal to 3

rounds 76.9 up to zero decimal places is equal to 76

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